MyRustPrivateServer
1.183.157.231:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is MyRustPrivateServer?
Right now MyRustPrivateServer is offline; the last sighting was 22 days 14 hours ago.
How does MyRustPrivateServer rank against other Rust servers?
Over the last seven days, MyRustPrivateServer is #15,490 for player hours, placing it in the top 67% of ranked servers globally.
Wipe schedule
What is the wipe schedule on MyRustPrivateServer?
Too few wipes are on record for MyRustPrivateServer to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 24 days 13 hours is how long the present world has lasted.
Server details
Is MyRustPrivateServer online, and how reliable is it?
Right now MyRustPrivateServer is offline, with the most recent sighting 22 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 21 September 2026.
Which version of Rust does MyRustPrivateServer run?
On MyRustPrivateServer, the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is MyRustPrivateServer located?
For MyRustPrivateServer, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 1.183.157.231:28015 is its address.
Tags, lists
Which When Is Wipe lists include MyRustPrivateServer? And filters?
The When Is Wipe lists MyRustPrivateServer fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MyRustPrivateServer mean?
These are the tags MyRustPrivateServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs164530 (Build): Build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does MyRustPrivateServer enforce? And settings?
MyRustPrivateServer's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. Listed under Community, it is a community server. VAC is on.
Which map does MyRustPrivateServer run?
MyRustPrivateServer uses a procedural map from the game's generator.
How to join
How do I join MyRustPrivateServer?
Press F1 in Rust and enter client.connect 1.183.157.231:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players Slot count: 4.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs164530- Build Build 164530.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.