RUST UNTIMATE.RATE
1.46.48.220:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUST UNTIMATE.RATE?
Currently RUST UNTIMATE.RATE is offline, having last been seen 27 days 12 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the last seven days, RUST UNTIMATE.RATE is #13,349 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on RUST UNTIMATE.RATE?
Its rhythm is not yet clear from the wipes of RUST UNTIMATE.RATE on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 27 days 17 hours.
Server
Is RUST UNTIMATE.RATE online, and how reliable is it?
The server RUST UNTIMATE.RATE is offline as of the latest check; last seen 27 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 16 September 2026.
Which version of Rust does RUST UNTIMATE.RATE run?
On RUST UNTIMATE.RATE, the Rust version is network protocol 2633 and build 162929 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RUST UNTIMATE.RATE located?
For RUST UNTIMATE.RATE, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 1.46.48.220:28015 is its address.
Lists and tags
Which When Is Wipe lists include RUST UNTIMATE.RATE? And filters?
The When Is Wipe lists RUST UNTIMATE.RATE fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
These are the tags RUST UNTIMATE.RATE publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp6 (Max players): The server holds 6 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs162929 (Build): This server runs build 162929; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does RUST UNTIMATE.RATE enforce? And settings?
RUST UNTIMATE.RATE's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. Anti-cheat VAC from Valve is on.
How to join
How do I join RUST UNTIMATE.RATE?
Press F1 in Rust and enter client.connect 1.46.48.220:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp6- Max players The server holds 6 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs162929- Build This server runs build 162929.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.