RUST UNTIMATE.RATE
1.47.18.70:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RUST UNTIMATE.RATE?
At present RUST UNTIMATE.RATE shows as offline; its last appearance was 16 days 9 hours ago.
How does RUST UNTIMATE.RATE rank against other Rust servers?
Over the last seven days, RUST UNTIMATE.RATE is #14,542 for player hours, placing it in the top 61% of ranked servers globally.
Wipe times
What is the wipe schedule on RUST UNTIMATE.RATE?
The rhythm of RUST UNTIMATE.RATE cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 16 days 20 hours.
Server details
Is RUST UNTIMATE.RATE online, and how reliable is it?
Live status for RUST UNTIMATE.RATE: offline, last seen 16 days 9 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 27 September 2026.
Which version of Rust does RUST UNTIMATE.RATE run?
The Rust version for RUST UNTIMATE.RATE is network protocol 2633 and build 162929, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RUST UNTIMATE.RATE located?
There is no region published for RUST UNTIMATE.RATE. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 1.47.18.70:28015.
Lists and tags
Which When Is Wipe lists include RUST UNTIMATE.RATE? And filters?
These When Is Wipe lists include RUST UNTIMATE.RATE: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on RUST UNTIMATE.RATE mean?
The game's server browser reads the tags RUST UNTIMATE.RATE publishes: gmrust (Game mode): Standard survival is the game mode; mp6 (Max players): Slot count: 6; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does RUST UNTIMATE.RATE enforce? And settings?
No gather rate appears in RUST UNTIMATE.RATE's name. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. Anti-cheat VAC from Valve is on.
How to join
How do I join RUST UNTIMATE.RATE?
Open Rust, press F1, and type client.connect 1.47.18.70:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp6,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp6- Max players Slot count: 6.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs162929- Build The game build is 162929.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.