local-mapgen-test
100.22.119.105:29010 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is local-mapgen-test?
Currently local-mapgen-test is offline, having last been seen 13 days 17 hours ago.
How does local-mapgen-test rank against other Rust servers?
Over the last seven days, local-mapgen-test is #16,614 for player hours, placing it in the top 70% of ranked servers globally.
Wipe schedule
What is the wipe schedule on local-mapgen-test?
Its rhythm is not yet clear from the wipes of local-mapgen-test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 13 days 17 hours.
Server
Is local-mapgen-test online, and how reliable is it?
Right now local-mapgen-test is offline, with the most recent sighting 13 days 17 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 1 October 2026.
Which version of Rust does local-mapgen-test run?
On local-mapgen-test, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is local-mapgen-test located?
There is no region published for local-mapgen-test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 100.22.119.105:29010 is its address.
Tags, lists
Which When Is Wipe lists include local-mapgen-test? And filters?
The When Is Wipe lists local-mapgen-test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on local-mapgen-test mean?
The game's server browser reads the tags local-mapgen-test publishes: gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does local-mapgen-test enforce? And settings?
The name of local-mapgen-test does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, on.
Which map does local-mapgen-test run?
A procedural map, made by the game, is used by local-mapgen-test.
How to join
How do I join local-mapgen-test?
Open Rust, press F1, and type client.connect 100.22.119.105:29010 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Capacity is 1 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.