Hyper Layer Test
102.209.116.71:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Hyper Layer Test?
At present Hyper Layer Test shows as offline; its last appearance was 13 days ago.
How does Hyper Layer Test rank against other Rust servers?
By player hours over the last seven days, Hyper Layer Test ranks #16,608 worldwide and sits in the top 70% of all ranked servers.
Wipe times
What is the wipe schedule on Hyper Layer Test?
Its rhythm is not yet clear from the wipes of Hyper Layer Test on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 days 18 hours ago the current world was made.
Server
Is Hyper Layer Test online, and how reliable is it?
Right now Hyper Layer Test is offline, with the most recent sighting 13 days ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 30 September 2026.
Which version of Rust does Hyper Layer Test run?
Rust network protocol 2633 and build 165217 on Windows is what Hyper Layer Test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Hyper Layer Test located?
No region is published by Hyper Layer Test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 102.209.116.71:28015.
Lists and tags
Which When Is Wipe lists include Hyper Layer Test? And filters?
These When Is Wipe lists include Hyper Layer Test: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Hyper Layer Test mean?
These are the tags Hyper Layer Test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does Hyper Layer Test enforce? And settings?
The name of Hyper Layer Test does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does Hyper Layer Test run?
A procedural map, size 3,500 with seed 1684990273, is used by Hyper Layer Test; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join Hyper Layer Test?
Open Rust, press F1, and type client.connect 102.209.116.71:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. The address for its site is https://hyperlayer.net.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.