Hyper Layer Test Server
102.218.213.38:28025 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Hyper Layer Test Server?
Currently Hyper Layer Test Server is offline, having last been seen 16 hours ago. The past week gives an average of 0 players.
How does Hyper Layer Test Server rank against other Rust servers?
Over the last seven days, Hyper Layer Test Server is #15,947 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on Hyper Layer Test Server?
Too few wipes are on record for Hyper Layer Test Server to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 18 hours ago the current world was made.
Server
Is Hyper Layer Test Server online, and how reliable is it?
Live status for Hyper Layer Test Server: offline, last seen 16 hours ago. Based on reported uptime, the last restart was roughly 1 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Performance of Hyper Layer Test Server: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 60. At its peak it held 66,450 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 1,491 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Hyper Layer Test Server run?
Rust network protocol 2634 and build 167781 on Windows is what Hyper Layer Test Server runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Hyper Layer Test Server located?
For Hyper Layer Test Server, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 102.218.213.38:28025 is its address.
Lists and tags
Which When Is Wipe lists include Hyper Layer Test Server? And filters?
These When Is Wipe lists include Hyper Layer Test Server: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on Hyper Layer Test Server mean?
These are the tags Hyper Layer Test Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Hyper Layer Test Server enforce? And settings?
No gather rate appears in Hyper Layer Test Server's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.
Which map does Hyper Layer Test Server run?
Hyper Layer Test Server runs a procedural map of size 3,500 with seed 1684990273, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join Hyper Layer Test Server?
Press F1 in Rust and enter client.connect 102.218.213.38:28025 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. You can find its website at https://hyperlayer.net.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build Build 167781.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.