[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |
AF 102.39.90.175:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers, top 44% in AF. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 29 October, 16:51 UTC, in 2d 14h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
0 of 50 slots on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | are filled right now. The past seven days show 0 players on average and 4 at peak.
How does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | rank against other Rust servers?
Over the last seven days, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is #6,147 for player hours globally and #14 in Africa, placing it in the top 28% of ranked servers.
Wipe schedule
What is the wipe schedule on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
From biweekly: 14 days after its last wipe, an estimate is made of the next wipe for [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |. On Thursday 29 October at 16:51 UTC the next wipe falls due. 11 days 9 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.
Server details
Is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | online, and how reliable is it?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is online at the moment. Based on reported uptime, the last restart was roughly 22 hours ago. In the last 5 full days, it was up for 120 of 120 hours, or 100% of the time. When Is Wipe has tracked it since 21 October 2026.
Performance of [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |: does it run smoothly?
In the last 48 hours, average server fps was 210, and it never dropped below 183. Buildings, deployables and other world objects pushed the entity count as high as 78,360. Memory use reached 2,702 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
On [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |, the Rust version is network protocol 2634 and build 167781 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | located?
With its AF tag, [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | lists itself in Africa. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 102.39.90.175:28015.
Lists and tags
Which When Is Wipe lists include [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |? And filters?
Best modded Rust servers are the When Is Wipe lists that [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | fits. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the server tags on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | mean?
These are the tags [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): This server wipes fortnightly; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server runs Carbon for plugins; AF (Africa): Africa is the browser category for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | enforce? And settings?
[ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |'s name makes no mention of a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Carbon plugins are used. The server has VAC, Valve's anti-cheat, on.
Which map does [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | run?
The map on [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly | is procedural, size 3,500, seed 141595, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [ZA]MadHouse-No Kos | Modded | Solo/Duo | RP-Zone | Biweekly |?
Open Rust, press F1, and type client.connect 102.39.90.175:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://discord.com/invite/cDHcf229qe is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,^z,^y,^b,AF,gmrust,cs167781,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167781- Build This server runs build 167781.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Wipe schedule
^b- Biweekly This server wipes fortnightly.
Mods and access
^z- Modded Modded category: the game is altered by plugins or settings.
^y- Carbon This server runs Carbon for plugins.
Region
AF- Africa Africa is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.