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When Is Wipe

84,698 players on 11,727 servers

Online #6,387

A Shockbyte Rust Server

103.15.237.116:25652 checked 9m ago

Players

Now0/10
Peak, 48 hours2
7-day average0
7-day peak2
AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 04:52 UTC 6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
504/550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average
431/475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average
260/275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average
413/450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average
49/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average
361/450

Quick answers

from the figures on this page

Population

How busy is A Shockbyte Rust Server?

The current population of A Shockbyte Rust Server is 0 out of 10 slots. A seven-day average of 0 players, with a peak of 2. The busiest time in the last 48 hours was 06:00 UTC, when the average was 2 players.

How does A Shockbyte Rust Server rank against other Rust servers?

By player hours over the last seven days, A Shockbyte Rust Server ranks #6,387 worldwide and sits in the top 29% of all ranked servers.

Wipe schedule

What does wipe day look like on A Shockbyte Rust Server?

At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 2 hours after the latest wipe.

What is the wipe schedule on A Shockbyte Rust Server?

The rhythm of A Shockbyte Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 13 hours is how long the present world has lasted.

Server details

Is A Shockbyte Rust Server online, and how reliable is it?

Right now A Shockbyte Rust Server is up and online. It reports an uptime that puts the last restart at about 12 hours ago. 120 of 120 hours were online in the last 5 full days, 100% uptime. The earliest record When Is Wipe has is 8 October 2026.

Performance of A Shockbyte Rust Server: does it run smoothly?

The last 48 hours saw an average of 190 server fps and a low of 146. At its peak it held 83,544 entities, which covers buildings, deployables and all other objects in the world. It went as high as 4,950 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does A Shockbyte Rust Server run?

On A Shockbyte Rust Server, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Steam updates your game, so the protocol matches when you join.

Where is A Shockbyte Rust Server located?

No region is published by A Shockbyte Rust Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 103.15.237.116:25652 is its address.

Tags, lists

Which When Is Wipe lists include A Shockbyte Rust Server? And filters?

The When Is Wipe lists A Shockbyte Rust Server fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the server tags on A Shockbyte Rust Server mean?

These are the tags A Shockbyte Rust Server publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does A Shockbyte Rust Server enforce? And settings?

No gather rate appears in A Shockbyte Rust Server's name. Under the default setting, groups are limited to 8 players. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. This is a community server, in the Community list. VAC is on.

Which map does A Shockbyte Rust Server run?

A procedural map, size 3,700 with seed 38461994, is used by A Shockbyte Rust Server; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.

Join

How do I join A Shockbyte Rust Server?

Open Rust, press F1, and type client.connect 103.15.237.116:25652 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp10
Max players Capacity is 10 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167781
Build Build 167781.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.