The White shark
103.15.237.141:22919 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 14h. The force wipe · high confidence
- usual gap
- 4.8 days between real wipes
- wipe-day peak
- 3 players, last three wipes
- crowd held
- 0% else halves by day 1
Coming wipes
- 21d 14hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:20 UTCFW 13d ago | 3 | – | running | 0 |
| Sun 27 Sep, 04:02 UTC 18d ago | 3 | halved by day 1 | 4.8 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is The White shark?
0 of 40 slots on The White shark are filled right now. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 07:00 UTC with an average of 2 players.
How does The White shark rank against other Rust servers?
For player hours in the last seven days, The White shark holds rank #9,250 and is in the top 42% of all ranked servers.
Wipe schedule
What does wipe day look like on The White shark?
Its recent wipes drew an average busiest crowd of 3 players. On the latest wipe, 10 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.
What is the wipe schedule on The White shark?
A single monthly wipe, the force wipe, is all The White shark runs. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 13 days 4 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server details
Is The White shark online, and how reliable is it?
Live status for The White shark: online. Based on reported uptime, the last restart was roughly 18 hours ago. In the last 7 full days, it was up for 125 of 168 hours, or 74% of the time. The earliest record When Is Wipe has is 26 September 2026.
Performance of The White shark: does it run smoothly?
In the last 48 hours, average server fps was 216, and it never dropped below 198. The highest entity count was 49,075, including buildings, deployables and everything else. It went as high as 3,278 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does The White shark run?
On The White shark, the Rust version is network protocol 2634 and build 167781 and the OS is Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is The White shark located?
No region is published by The White shark. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 103.15.237.141:22919 is its address.
Lists and tags
Which When Is Wipe lists include The White shark? And filters?
These When Is Wipe lists include The White shark: Best modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on The White shark mean?
These are the tags The White shark publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does The White shark enforce? And settings?
The name of The White shark does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. The server name includes vanilla: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does The White shark run?
The White shark runs a procedural map of size 3,000 with seed 50000, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join The White shark?
Press F1 in Rust and enter client.connect 103.15.237.141:22919 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2634,^m,^v,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp40- Max players Slot count: 40.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167781- Build This server runs build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.