pllm-test-1
103.196.86.151:28115 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is pllm-test-1?
Right now pllm-test-1 is offline; the last sighting was 25 hours ago. Looking at the last seven days, the average player count was 0.
How does pllm-test-1 rank against other Rust servers?
Over the last seven days, pllm-test-1 is #15,974 for player hours, placing it in the top 71% of ranked servers globally.
Wipe times
What is the wipe schedule on pllm-test-1?
Its rhythm is not yet clear from the wipes of pllm-test-1 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 26 hours ago the current world was made.
Server
Is pllm-test-1 online, and how reliable is it?
Live status for pllm-test-1: offline, last seen 25 hours ago. 1 of 24 hours were online in the last 1 full day, 4% uptime. Its first appearance in When Is Wipe data was 12 October 2026.
Which version of Rust does pllm-test-1 run?
The Rust version for pllm-test-1 is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is pllm-test-1 located?
No region is published by pllm-test-1. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 103.196.86.151:28115.
Lists and tags
Which When Is Wipe lists include pllm-test-1? And filters?
These When Is Wipe lists include pllm-test-1: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on pllm-test-1 mean?
These are the tags pllm-test-1 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^z (Modded): Plugins or modified settings put this server in the Modded section; ^y (Carbon): Carbon provides the plugin framework here. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does pllm-test-1 enforce? And settings?
pllm-test-1's name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, gather, build and raid, as standard. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Carbon. Anti-cheat VAC from Valve is on.
Which map does pllm-test-1 run?
pllm-test-1 uses a procedural map from the game's generator.
How to join
How do I join pllm-test-1?
Open Rust, press F1, and type client.connect 103.196.86.151:28115 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp4,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs167584- Build Build 167584.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^z- Modded Plugins or modified settings put this server in the Modded section.
^y- Carbon Carbon provides the plugin framework here.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.