[SEA] RustCamp | Vanilla | Biweekly
103.94.238.201:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [SEA] RustCamp | Vanilla | Biweekly?
At present [SEA] RustCamp | Vanilla | Biweekly shows as offline; its last appearance was 27 days 10 hours ago.
How does [SEA] RustCamp | Vanilla | Biweekly rank against other Rust servers?
By player hours over the last seven days, [SEA] RustCamp | Vanilla | Biweekly ranks #15,509 worldwide and sits in the top – of all ranked servers.
Wipe schedule
What is the wipe schedule on [SEA] RustCamp | Vanilla | Biweekly?
Too few wipes are on record for [SEA] RustCamp | Vanilla | Biweekly to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 28 days 10 hours.
Server details
Is [SEA] RustCamp | Vanilla | Biweekly online, and how reliable is it?
Live status for [SEA] RustCamp | Vanilla | Biweekly: offline, last seen 27 days 10 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 15 September 2026.
Which version of Rust does [SEA] RustCamp | Vanilla | Biweekly run?
Rust network protocol 2633 and build 163794 on Linux is what [SEA] RustCamp | Vanilla | Biweekly runs. Steam updates your game, so the protocol matches when you join.
Where is [SEA] RustCamp | Vanilla | Biweekly located?
No region tag is published by [SEA] RustCamp | Vanilla | Biweekly, but its name points to Asia. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 103.94.238.201:28015 is its address.
Lists and tags
Which When Is Wipe lists include [SEA] RustCamp | Vanilla | Biweekly? And filters?
These When Is Wipe lists include [SEA] RustCamp | Vanilla | Biweekly: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [SEA] RustCamp | Vanilla | Biweekly mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^v (Vanilla): Vanilla: the stock game, with no changed rates, kits or rules; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings are the tags [SEA] RustCamp | Vanilla | Biweekly publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does [SEA] RustCamp | Vanilla | Biweekly enforce? And settings?
The name of [SEA] RustCamp | Vanilla | Biweekly does not state a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Vanilla is claimed: vanilla: the stock game, with no changed rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does [SEA] RustCamp | Vanilla | Biweekly run?
[SEA] RustCamp | Vanilla | Biweekly uses a procedural map from the game's generator.
How to join
How do I join [SEA] RustCamp | Vanilla | Biweekly?
Open Rust, press F1, and type client.connect 103.94.238.201:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,^v,gmrust,cs163794,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Difficulty
^v- Vanilla Vanilla: the stock game, with no changed rates, kits or rules.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.