ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |
104.128.50.77:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 02:34 UTC 4d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is holding 0 of its 50 slots at the moment. A seven-day average of 0 players, with a peak of 2. Over the past 48 hours, the peak period was 03:00 UTC with an average of 1 players.
How does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | rank against other Rust servers?
By player hours over the last seven days, ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | ranks #8,681 worldwide and sits in the top 39% of all ranked servers.
Wipe schedule
What does wipe day look like on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
The busiest points of its recent wipes drew 2 players on average. The crowd reaches its peak 1 hours after the latest wipe.
What is the wipe schedule on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Its rhythm is not yet clear from the wipes of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 4 days 22 hours.
Server details
Is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | online, and how reliable is it?
Live status for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: online. It reports an uptime that puts the last restart at about 21 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |: does it run smoothly?
In the last 48 hours, average server fps was 135, and it never dropped below 114. Buildings, deployables and other world objects pushed the entity count as high as 95,166. It went as high as 2,947 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?
The Rust version for ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | is network protocol 2634 and build 167231, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | located?
For ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.128.50.77:28015 is its address.
Lists and tags
Which When Is Wipe lists include ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |? And filters?
Best modded Rust servers are the When Is Wipe lists that ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | fits. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | mean?
The game's server browser reads the tags ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | publishes: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | enforce? And settings?
The name of ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | does not state a gather rate. The group limit is 8 players, the default. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | run?
ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS | runs a procedural map of size 4,000 with seed 1371222681, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join ClubRetro-| SDTQ |Low Upkeep|10/1 WIPE | KITS |?
Press F1 in Rust and enter client.connect 104.128.50.77:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. https://discord.com/invite/bfHWCbze9s is its site.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs167231- Build This server runs build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.