Naval Deep Sea 1
NA 104.129.132.19:28109 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA, and #633 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 17h. The force wipe · high confidence
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 1 players, last three wipes
Coming wipes
- 21d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:48 UTC 10d ago | 1 | – | running | 0 |
| Sun 4 Oct, 04:55 UTC 10d ago | 1 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Naval Deep Sea 1?
0 of 120 slots on Naval Deep Sea 1 are filled right now. Averaged over the past week: 0 players.
How does Naval Deep Sea 1 rank against other Rust servers?
For player hours in the last seven days, Naval Deep Sea 1 holds rank #15,929 worldwide, #1,544 in North America, and is in the top 72% of all ranked servers. It sits at #633 in the quad group.
Wipe schedule
What does wipe day look like on Naval Deep Sea 1?
At their busiest, its recent wipes drew 1 players on average. 8 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on Naval Deep Sea 1?
A single monthly wipe, the force wipe, is all Naval Deep Sea 1 runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 10 days ago the current world was made. A monthly wipe schedule is published in its tags.
Server details
Is Naval Deep Sea 1 online, and how reliable is it?
Right now Naval Deep Sea 1 is up and online. The uptime it reports indicates a restart about 9 days 23 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of Naval Deep Sea 1: does it run smoothly?
The last 48 hours saw an average of 5 server fps and a low of 5. The highest entity count was 129,843, including buildings, deployables and everything else. The peak memory usage was 6,029 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does Naval Deep Sea 1 run?
The Rust version for Naval Deep Sea 1 is network protocol 2634 and build 166652, on Linux. Steam updates your game, so the protocol matches when you join.
Where is Naval Deep Sea 1 located?
Its NA tag puts Naval Deep Sea 1 in North America, where it lists itself. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 104.129.132.19:28109.
Tags, lists
Which When Is Wipe lists include Naval Deep Sea 1? And filters?
The When Is Wipe lists Naval Deep Sea 1 fits are: Best modded Rust servers and Rust servers in North America. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Naval Deep Sea 1 mean?
gmrust (Game mode): Standard survival is the game mode; mp120 (Max players): Slot count: 120; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^m (Monthly): One wipe per month, matching the force wipe; ^v (Vanilla): This server runs the game unchanged, with no modified rates, kits or rules; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): North America is the browser category for this server are the tags Naval Deep Sea 1 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Naval Deep Sea 1 enforce? And settings?
Naval Deep Sea 1's name makes no mention of a gather rate. The maximum group size is 4 players, under quad. gather, build and raid, as standard That is the game mode: survival. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Vanilla is claimed: this server runs the game unchanged, with no modified rates, kits or rules. Anti-cheat VAC from Valve is on.
Which map does Naval Deep Sea 1 run?
The map on Naval Deep Sea 1 is procedural, size 4,800, seed 1017058979, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Procedural.
How to join
How do I join Naval Deep Sea 1?
Press F1 in Rust and enter client.connect 104.129.132.19:28109 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp120,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp120- Max players Slot count: 120.
ts4- Group limit 4 is the maximum team size.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166652- Build Build 166652.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^v- Vanilla This server runs the game unchanged, with no modified rates, kits or rules.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Modded category: the game is altered by plugins or settings.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.