dill.moe
104.130.220.21:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 13h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is dill.moe?
Right now dill.moe is offline; the last sighting was 10 days 23 hours ago.
How does dill.moe rank against other Rust servers?
By player hours over the last seven days, dill.moe ranks #16,003 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on dill.moe?
An estimate from the force wipe gives the next wipe for dill.moe. On Thursday 5 November at 19:00 UTC the next wipe arrives: the force wipe, when all Rust servers wipe. 10 days 23 hours is how long the present world has lasted. The tags list a monthly wipe schedule.
Server
Is dill.moe online, and how reliable is it?
The server dill.moe is offline as of the latest check; last seen 10 days 23 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 4 October 2026.
Which version of Rust does dill.moe run?
The Rust version for dill.moe is network protocol 2634 and build 166652, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is dill.moe located?
No region is published by dill.moe. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 104.130.220.21:28015.
Lists and tags
Which When Is Wipe lists include dill.moe? And filters?
The When Is Wipe lists dill.moe fits are: Community Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on dill.moe mean?
gmrust (Game mode): This server runs standard Rust survival; mp350 (Max players): Slot count: 350; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it are the tags dill.moe publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does dill.moe enforce? And settings?
dill.moe's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. Anti-cheat VAC from Valve is on.
Which map does dill.moe run?
The map on dill.moe is procedural, created by the game.
How to join
How do I join dill.moe?
Open Rust, press F1, and type client.connect 104.130.220.21:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp350,ptrak,$r?,v2634,^m,^v,gmrust,cs166652,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp350- Max players Slot count: 350.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.