[US] Innsmouth Charnel | PvE | nXPerience
104.14.30.183:22014 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 21:41 UTC 9d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is [US] Innsmouth Charnel | PvE | nXPerience?
0 of 50 slots on [US] Innsmouth Charnel | PvE | nXPerience are filled right now. The past seven days show 0 players on average and 1 at peak. Over the past 48 hours, the peak period was 15:00 UTC with an average of 1 players.
How does [US] Innsmouth Charnel | PvE | nXPerience rank against other Rust servers?
By player hours over the last seven days, [US] Innsmouth Charnel | PvE | nXPerience ranks #9,884 worldwide and sits in the top 44% of all ranked servers.
Wipe schedule
What does wipe day look like on [US] Innsmouth Charnel | PvE | nXPerience?
At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 2 hours passed before the crowd peaked.
What is the wipe schedule on [US] Innsmouth Charnel | PvE | nXPerience?
Too few wipes are on record for [US] Innsmouth Charnel | PvE | nXPerience to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 22 hours ago the current world was made.
Server details
Is [US] Innsmouth Charnel | PvE | nXPerience online, and how reliable is it?
Right now [US] Innsmouth Charnel | PvE | nXPerience is up and online. It reports an uptime that puts the last restart at about 2 minutes ago. In the last 7 full days, it was up for 134 of 168 hours, or 80% of the time. The earliest record When Is Wipe has is 13 September 2026.
Performance of [US] Innsmouth Charnel | PvE | nXPerience: does it run smoothly?
The last 48 hours saw an average of 60 server fps and a low of 56. At its peak it held 99,873 entities, which covers buildings, deployables and all other objects in the world. Memory use reached 3,023 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does [US] Innsmouth Charnel | PvE | nXPerience run?
Rust network protocol 2634 and build 167781 on Windows is what [US] Innsmouth Charnel | PvE | nXPerience runs. Steam updates your game, so the protocol matches when you join.
Where is [US] Innsmouth Charnel | PvE | nXPerience located?
No region tag is published by [US] Innsmouth Charnel | PvE | nXPerience, but its name points to North America. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 104.14.30.183:22014.
Tags, lists
Which When Is Wipe lists include [US] Innsmouth Charnel | PvE | nXPerience? And filters?
The When Is Wipe lists [US] Innsmouth Charnel | PvE | nXPerience fits are: Best modded Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [US] Innsmouth Charnel | PvE | nXPerience mean?
The game's server browser reads the tags [US] Innsmouth Charnel | PvE | nXPerience publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167781 (Build): Build 167781; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does [US] Innsmouth Charnel | PvE | nXPerience enforce? And settings?
[US] Innsmouth Charnel | PvE | nXPerience's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Which map does [US] Innsmouth Charnel | PvE | nXPerience run?
[US] Innsmouth Charnel | PvE | nXPerience runs a procedural map of size 4,123 with seed 1395492731, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [US] Innsmouth Charnel | PvE | nXPerience?
Open Rust, press F1, and type client.connect 104.14.30.183:22014 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167781- Build Build 167781.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Modded category: the game is altered by plugins or settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.