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When Is Wipe

40,574 players on 11,536 servers

Offline #15,971

DEV

NA 104.143.2.118:28015 checked 1d ago

weekly wipes moddedoxide

Players

Now0/100
Peak, 48 hours–
7-day average0
7-day peak–
AveragePeak
0123403:0007:0010:0014:0017:0021:00

Hourly average and peak, UTC.

Server performance

01020304003:0007:0010:0014:0017:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 16:31 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap
7.5 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

Coming wipes

  • 1d 13hThu 15 Oct, 16:31 UTC
  • 8d 13hThu 22 Oct, 16:31 UTC
  • 15d 13hThu 29 Oct, 16:31 UTC
  • 22d 16hThu 5 Nov, 19:00 UTCFW
  • 29d 13hThu 12 Nov, 16:31 UTC
  • 36d 13hThu 19 Nov, 16:31 UTC
  • 43d 13hThu 26 Nov, 16:31 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 SepWed 16 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 16:31 UTC 12d ago 2 – running 0
Thu 17 Sep, 15:56 UTC 26d ago 1 halved by day 1 14 days 0
Wed 16 Sep, 18:25 UTC 27d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average
10/200
Project Wolverine US | 5x | No Bp's | Insta Craft | Mini | TP |NA · groups of 10+ · 5x · weekly · 6 on average
5/100
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average
1/200
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average
3/100
|US| Dark Matter Rust Servers 1000000x | MYMINI | KITS | BGRADENA · groups of 8+ · 1e+06x · weekly · 1 on average
0/50
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
3/100

Quick answers

from the figures on this page

Population

How busy is DEV?

Currently DEV is offline, having last been seen 29 hours ago. Averaged over the past week: 0 players.

How does DEV rank against other Rust servers?

For player hours in the last seven days, DEV holds rank #15,971 worldwide, #1,542 in North America, and is in the top 72% of all ranked servers.

Wipe schedule

What does wipe day look like on DEV?

At their busiest, its recent wipes drew 1 players on average. On the latest wipe, 1 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. If it did not hold, that half mark was passed by day 1.

What is the wipe schedule on DEV?

The schedule of DEV cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 15 October at 16:31 UTC is when its next wipe is due. The map has been running for 12 days 10 hours. A weekly wipe schedule is published in its tags.

Server details

Is DEV online, and how reliable is it?

The server DEV is offline as of the latest check; last seen 29 hours ago. Based on reported uptime, the last restart was roughly 11 days 3 hours ago. 142 of 168 hours were online in the last 7 full days, 85% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of DEV: does it run smoothly?

The last 48 hours saw an average of 25 server fps and a low of 25. The highest entity count was 29,305, including buildings, deployables and everything else. The peak memory usage was 2,765 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does DEV run?

The Rust version for DEV is network protocol 2634 and build 166493, on Windows. Joining needs the same protocol version; Steam handles that update for you.

Where is DEV located?

In North America, DEV lists itself with its NA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.143.2.118:28015.

Lists and tags

Who runs DEV?

So are DEV and 1 other server we track most likely run by the same operator: both publish a scrapland.gg hostname.

Which When Is Wipe lists include DEV? And filters?

Best modded Rust servers, Rust battlefield servers and Rust servers in North America are the When Is Wipe lists that DEV fits. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

What do the server tags on DEV mean?

gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts35 (Group limit): The team limit is 35; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166493 (Build): Build 166493; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^i (Battlefield): This server offers fast PvP with high rates and kits; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; modded (Modded): Modded category: the game is altered by plugins or settings; NA (North America): The server browser files it under North America are the tags DEV publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does DEV enforce? And settings?

No gather rate appears in DEV's name. The maximum group size is 35 players. On this server, the mode is battlefield, high rates and kits for fast PvP. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.

Which map does DEV run?

DEV runs a procedural map of size 3,750 with seed 2010463655, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join DEV?

Open Rust, press F1, and type client.connect 104.143.2.118:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect. https://scrapland.gg is its site.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^i,NA,gmrust,cs166493,ts35,^o^z,modded

Game

gmrust
Game mode Standard survival is the game mode.
mp100
Max players Slot count: 100.
ts35
Group limit The team limit is 35.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166493
Build Build 166493.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Gameplay

^i
Battlefield This server offers fast PvP with high rates and kits.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.
modded
Modded Modded category: the game is altered by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.