Vincent's Test Server
104.143.3.243:28089 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 01:36 UTC 17d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Vincent's Test Server?
0 of 100 slots on Vincent's Test Server are filled right now. Averaged over the past week: 0 players.
How does Vincent's Test Server rank against other Rust servers?
Over the last seven days, Vincent's Test Server is #15,974 for player hours, placing it in the top 71% of ranked servers globally.
Wipe schedule
What does wipe day look like on Vincent's Test Server?
Its recent wipes drew an average busiest crowd of 3 players. On the latest wipe, 17 hours passed before the crowd peaked.
What is the wipe schedule on Vincent's Test Server?
The rhythm of Vincent's Test Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 17 days is how long the present world has lasted.
Server details
Is Vincent's Test Server online, and how reliable is it?
Vincent's Test Server is online at the moment. The uptime it reports indicates a restart about 16 days 22 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Vincent's Test Server: does it run smoothly?
The last 48 hours saw an average of 5 server fps and a low of 4. The highest entity count was 93,434, including buildings, deployables and everything else. Memory use reached 4,746 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does Vincent's Test Server run?
On Vincent's Test Server, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is Vincent's Test Server located?
There is no region published for Vincent's Test Server. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.143.3.243:28089.
Lists and tags
Which When Is Wipe lists include Vincent's Test Server? And filters?
These When Is Wipe lists include Vincent's Test Server: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Vincent's Test Server mean?
The game's server browser reads the tags Vincent's Test Server publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does Vincent's Test Server enforce? And settings?
No gather rate appears in Vincent's Test Server's name. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. Anti-cheat VAC from Valve is on.
Which map does Vincent's Test Server run?
The map on Vincent's Test Server is procedural, size 4,000, seed 1, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join Vincent's Test Server?
Press F1 in Rust and enter client.connect 104.143.3.243:28089 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.