sliv staging
104.233.56.49:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is sliv staging?
Right now sliv staging is offline; the last sighting was 5 days 21 hours ago. A seven-day average of 0 players, with a peak of 1.
How does sliv staging rank against other Rust servers?
Over the last seven days, sliv staging is #13,764 for player hours, placing it in the top 62% of ranked servers globally.
Wipe schedule
What is the wipe schedule on sliv staging?
The rhythm of sliv staging cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 13 days 14 hours ago the current world was made.
Server details
Is sliv staging online, and how reliable is it?
The server sliv staging is offline as of the latest check; last seen 5 days 21 hours ago. In the last 5 full days, it was up for 2 of 120 hours, or 2% of the time. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does sliv staging run?
On sliv staging, the Rust version is network protocol 2634 and build 166798 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is sliv staging located?
There is no region published for sliv staging. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.233.56.49:28015 is its address.
Lists and tags
Which When Is Wipe lists include sliv staging? And filters?
Community Rust servers are the When Is Wipe lists that sliv staging fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on sliv staging mean?
These are the tags sliv staging publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): Slot count: 15; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166798 (Build): The game build is 166798; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does sliv staging enforce? And settings?
The name of sliv staging does not state a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does sliv staging run?
sliv staging uses a procedural map from the game's generator.
How to join
How do I join sliv staging?
Press F1 in Rust and enter client.connect 104.233.56.49:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs166798,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players Slot count: 15.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166798- Build The game build is 166798.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.