Naval Deep Sea / Power Trip
NA 104.238.229.68:29015 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 64% in NA, and #437 of the quad servers (top 53%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 10h. The force wipe · high confidence
- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 22d 10hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 00:49 UTC 9d ago | 0 | – | running | 0 |
| Sun 4 Oct, 04:57 UTC 10d ago | 0 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is Naval Deep Sea / Power Trip?
Naval Deep Sea / Power Trip is holding 0 of its 100 slots at the moment. For the last seven days the mean was 0 players; the highest count was 2. In the last 48 hours, 15:00 UTC drew the highest average: 1 players.
How does Naval Deep Sea / Power Trip rank against other Rust servers?
Over the last seven days, Naval Deep Sea / Power Trip is #7,892 for player hours globally and #1,191 in North America, placing it in the top 35% of ranked servers. #437 is where it places among quad servers.
Wipe schedule
What does wipe day look like on Naval Deep Sea / Power Trip?
The busiest points of its recent wipes drew 0 players on average. On the latest wipe, 0 hours passed before the crowd peaked.
What is the wipe schedule on Naval Deep Sea / Power Trip?
The only wipe Naval Deep Sea / Power Trip runs is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 9 days 7 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Server
Is Naval Deep Sea / Power Trip online, and how reliable is it?
Naval Deep Sea / Power Trip is online at the moment. Based on reported uptime, the last restart was roughly 9 days 6 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of Naval Deep Sea / Power Trip: does it run smoothly?
The last 48 hours saw an average of 7 server fps and a low of 5. The highest entity count was 134,734, including buildings, deployables and everything else. It went as high as 5,541 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does Naval Deep Sea / Power Trip run?
Rust network protocol 2634 and build 166652 on Linux is what Naval Deep Sea / Power Trip runs. Joining needs the same protocol version; Steam handles that update for you.
Where is Naval Deep Sea / Power Trip located?
Its NA tag puts Naval Deep Sea / Power Trip in North America, where it lists itself. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 104.238.229.68:29015.
Tags, lists
Which When Is Wipe lists include Naval Deep Sea / Power Trip? And filters?
Best modded Rust servers and Rust servers in North America are the When Is Wipe lists that Naval Deep Sea / Power Trip fits. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Naval Deep Sea / Power Trip mean?
These are the tags Naval Deep Sea / Power Trip publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Capacity is 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): The server has no region code; ^m (Monthly): Monthly wipes apply, aligned with the force wipe; ^v (Vanilla): No rate changes, kits or extra rules: the game exactly as Facepunch ships it; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; NA (North America): North America is the browser category for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does Naval Deep Sea / Power Trip enforce? And settings?
No gather rate appears in Naval Deep Sea / Power Trip's name. The maximum group size is 4 players, under quad. gather, build and raid, as standard That is the game mode: survival. PvP and raiding are enabled. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. Vanilla is in the name: no rate changes, kits or extra rules: the game exactly as Facepunch ships it. The server has VAC, Valve's anti-cheat, on.
Which map does Naval Deep Sea / Power Trip run?
Naval Deep Sea / Power Trip runs a procedural map of size 4,800 with seed 1425121626, generated by the game. The map is fixed by size and seed; view it on RustMaps from this page. On the map name: Procedural.
Join
How do I join Naval Deep Sea / Power Trip?
Press F1 in Rust and enter client.connect 104.238.229.68:29015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,NA,gmrust,cs166652,ts4,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Capacity is 100 slots.
ts4- Group limit The team limit is 4.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build The game build is 166652.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly Monthly wipes apply, aligned with the force wipe.
Difficulty
^v- Vanilla No rate changes, kits or extra rules: the game exactly as Facepunch ships it.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
NA- North America North America is the browser category for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.