LOCAL LAB [no EAC]
104.28.212.231:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL LAB [no EAC]?
At present LOCAL LAB [no EAC] shows as offline; its last appearance was 19 days 21 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
For player hours in the last seven days, LOCAL LAB [no EAC] holds rank #15,666 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
The rhythm of LOCAL LAB [no EAC] cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 26 days 16 hours.
Server details
Is LOCAL LAB [no EAC] online, and how reliable is it?
Live status for LOCAL LAB [no EAC]: offline, last seen 19 days 21 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. When Is Wipe has tracked it since 22 September 2026.
Which version of Rust does LOCAL LAB [no EAC] run?
On LOCAL LAB [no EAC], the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Steam updates your game, so the protocol matches when you join.
Where is LOCAL LAB [no EAC] located?
No region is published by LOCAL LAB [no EAC]. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.212.231:28015 is its address.
Tags, lists
Which When Is Wipe lists include LOCAL LAB [no EAC]? And filters?
Community Rust servers are the When Is Wipe lists that LOCAL LAB [no EAC] fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
These are the tags LOCAL LAB [no EAC] publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does LOCAL LAB [no EAC] enforce? And settings?
No gather rate appears in LOCAL LAB [no EAC]'s name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. PvP and raiding are enabled. This is a community server, in the Community list. VAC is off.
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map from the game's generator.
How to join
How do I join LOCAL LAB [no EAC]?
Press F1 in Rust and enter client.connect 104.28.212.231:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build The game build is 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.