LOCAL LAB [no EAC]
104.28.212.232:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL LAB [no EAC]?
At present LOCAL LAB [no EAC] shows as offline; its last appearance was 19 days 12 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
By player hours over the last seven days, LOCAL LAB [no EAC] ranks #15,666 worldwide and sits in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 26 days 7 hours is how long the present world has lasted.
Server details
Is LOCAL LAB [no EAC] online, and how reliable is it?
The server LOCAL LAB [no EAC] is offline as of the latest check; last seen 19 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 24 September 2026.
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Steam updates your game, so the protocol matches when you join.
Where is LOCAL LAB [no EAC] located?
There is no region published for LOCAL LAB [no EAC]. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.28.212.232:28015 is its address.
Tags, lists
Which When Is Wipe lists include LOCAL LAB [no EAC]? And filters?
Community Rust servers are the When Is Wipe lists that LOCAL LAB [no EAC] fits. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
The game's server browser reads the tags LOCAL LAB [no EAC] publishes: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): Build 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does LOCAL LAB [no EAC] enforce? And settings?
No gather rate appears in LOCAL LAB [no EAC]'s name. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. The server has VAC, Valve's anti-cheat, off.
Which map does LOCAL LAB [no EAC] run?
A procedural map, made by the game, is used by LOCAL LAB [no EAC].
Join
How do I join LOCAL LAB [no EAC]?
Press F1 in Rust and enter client.connect 104.28.212.232:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Slot count: 10.
ts8- Group limit Default team size applies: 8 maximum.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build Build 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.