Skip to the content
When Is Wipe

55,049 players on 11,598 servers

Offline #15,921

RustGuard Local Development

104.28.219.137:28015 checked 12d ago

Players

Now0/8
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:04 UTC 12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
290/375
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 337 on average
232/300
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 328 on average
379/375
Rustoria.co - EU LongEU · groups of 14+ · monthly · 318 on average
232/300
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
29/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 271 on average
246/400

Quick answers

from the figures on this page

Population

How busy is RustGuard Local Development?

Currently RustGuard Local Development is offline, having last been seen 12 days 4 hours ago.

How does RustGuard Local Development rank against other Rust servers?

By player hours over the last seven days, RustGuard Local Development ranks #15,921 worldwide and sits in the top 70% of all ranked servers.

Wipe schedule

What does wipe day look like on RustGuard Local Development?

Its recent wipes drew an average busiest crowd of 0 players. The crowd reaches its peak 0 hours after the latest wipe.

What is the wipe schedule on RustGuard Local Development?

Its rhythm is not yet clear from the wipes of RustGuard Local Development on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 12 days 4 hours ago the current world was made.

Server details

Is RustGuard Local Development online, and how reliable is it?

The server RustGuard Local Development is offline as of the latest check; last seen 12 days 4 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 2 October 2026.

Which version of Rust does RustGuard Local Development run?

The Rust version for RustGuard Local Development is network protocol 2634 and build 166586, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is RustGuard Local Development located?

For RustGuard Local Development, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.28.219.137:28015 is its address.

Tags, lists

Which When Is Wipe lists include RustGuard Local Development? And filters?

Community Rust servers are the When Is Wipe lists that RustGuard Local Development fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RustGuard Local Development mean?

The game's server browser reads the tags RustGuard Local Development publishes: gmrust (Game mode): Standard survival is the game mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166586 (Build): The game build is 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does RustGuard Local Development enforce? And settings?

No gather rate appears in RustGuard Local Development's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.

Which map does RustGuard Local Development run?

RustGuard Local Development uses a procedural map from the game's generator.

How to join

How do I join RustGuard Local Development?

Open Rust, press F1, and type client.connect 104.28.219.137:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Standard survival is the game mode.
mp8
Max players Slot count: 8.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs166586
Build The game build is 166586.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.