Parallax Local Test
104.28.229.15:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Parallax Local Test?
At present Parallax Local Test shows as offline; its last appearance was 17 days 7 hours ago.
How does Parallax Local Test rank against other Rust servers?
By player hours over the last seven days, Parallax Local Test ranks #14,326 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on Parallax Local Test?
Too few wipes are on record for Parallax Local Test to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 17 days 10 hours ago the current world was made.
Server
Is Parallax Local Test online, and how reliable is it?
The server Parallax Local Test is offline as of the latest check; last seen 17 days 7 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 26 September 2026.
Which version of Rust does Parallax Local Test run?
Rust network protocol 2633 and build 165217 on Windows is what Parallax Local Test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is Parallax Local Test located?
No region is published by Parallax Local Test. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.229.15:28015 is its address.
Lists and tags
Which When Is Wipe lists include Parallax Local Test? And filters?
The When Is Wipe lists Parallax Local Test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Parallax Local Test mean?
The game's server browser reads the tags Parallax Local Test publishes: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Parallax Local Test enforce? And settings?
Parallax Local Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is off.
Which map does Parallax Local Test run?
Parallax Local Test uses a procedural map from the game's generator.
How to join
How do I join Parallax Local Test?
Press F1 in Rust and enter client.connect 104.28.229.15:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.