Test Server | Red Lava World
EU 104.28.244.130:29015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Test Server | Red Lava World?
At present Test Server | Red Lava World shows as offline; its last appearance was 11 days 11 hours ago.
How does Test Server | Red Lava World rank against other Rust servers?
For player hours in the last seven days, Test Server | Red Lava World holds rank #13,855 worldwide, #2,377 in Europe, and is in the top 61% of all ranked servers.
Wipe schedule
What is the wipe schedule on Test Server | Red Lava World?
An estimate from the force wipe gives the next wipe for Test Server | Red Lava World. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 11 days 12 hours is how long the present world has lasted. Its tags show a monthly wipe schedule.
Server
Is Test Server | Red Lava World online, and how reliable is it?
Right now Test Server | Red Lava World is offline, with the most recent sighting 11 days 11 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 3 October 2026.
Which version of Rust does Test Server | Red Lava World run?
Rust network protocol 2634 and build 166652 on Windows is what Test Server | Red Lava World runs. Steam updates your game, so the protocol matches when you join.
Where is Test Server | Red Lava World located?
Its EU tag puts Test Server | Red Lava World in Europe, where it lists itself. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 104.28.244.130:29015 is its address.
Lists and tags
Which When Is Wipe lists include Test Server | Red Lava World? And filters?
EU Rust servers and Best modded Rust servers are the When Is Wipe lists that Test Server | Red Lava World fits. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: Softcore; Server tag: Monthly ^m, Softcore ^s, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on Test Server | Red Lava World mean?
These are the tags Test Server | Red Lava World publishes, read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^m (Monthly): One wipe per month, matching the force wipe; ^s (Softcore): This is Facepunch's easier mode, where death leaves you part of your inventory; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EU (Europe): In the server browser it sits under Europe. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Test Server | Red Lava World enforce? And settings?
No gather rate appears in Test Server | Red Lava World's name. With the default limit, groups are limited to 8 players. The game mode for this server is softcore, Facepunch's less punishing mode, where you retain some loot. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does Test Server | Red Lava World run?
The map on Test Server | Red Lava World is procedural, created by the game.
How to join
How do I join Test Server | Red Lava World?
Open Rust, press F1, and type client.connect 104.28.244.130:29015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^s,EU,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla- Game mode Survival in vanilla form.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build Build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Wipe schedule
^m- Monthly One wipe per month, matching the force wipe.
Difficulty
^s- Softcore This is Facepunch's easier mode, where death leaves you part of your inventory.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Region
EU- Europe In the server browser it sits under Europe.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.