LOCAL LAB [no EAC]
104.28.244.231:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL LAB [no EAC]?
Currently LOCAL LAB [no EAC] is offline, having last been seen 23 days 12 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
Over the last seven days, LOCAL LAB [no EAC] is #15,426 for player hours, placing it in the top – of ranked servers globally.
Wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 26 days 13 hours is how long the present world has lasted.
Server
Is LOCAL LAB [no EAC] online, and how reliable is it?
Live status for LOCAL LAB [no EAC]: offline, last seen 23 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 18 September 2026.
Which version of Rust does LOCAL LAB [no EAC] run?
On LOCAL LAB [no EAC], the Rust version is network protocol 2633 and build 164530 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is LOCAL LAB [no EAC] located?
For LOCAL LAB [no EAC], no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 104.28.244.231:28015.
Lists and tags
Which When Is Wipe lists include LOCAL LAB [no EAC]? And filters?
The When Is Wipe lists LOCAL LAB [no EAC] fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): The game build is 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server are the tags LOCAL LAB [no EAC] publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does LOCAL LAB [no EAC] enforce? And settings?
LOCAL LAB [no EAC]'s name makes no mention of a gather rate. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. A community server, it appears in the Community section. VAC is off.
Which map does LOCAL LAB [no EAC] run?
LOCAL LAB [no EAC] uses a procedural map from the game's generator.
How to join
How do I join LOCAL LAB [no EAC]?
Press F1 in Rust and enter client.connect 104.28.244.231:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build The game build is 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.