LOCAL LAB [no EAC]
104.28.244.232:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is LOCAL LAB [no EAC]?
At present LOCAL LAB [no EAC] shows as offline; its last appearance was 20 days 1 hours ago.
How does LOCAL LAB [no EAC] rank against other Rust servers?
For player hours in the last seven days, LOCAL LAB [no EAC] holds rank #15,551 and is in the top 71% of all ranked servers.
Wipe schedule
What is the wipe schedule on LOCAL LAB [no EAC]?
Too few wipes are on record for LOCAL LAB [no EAC] to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 26 days 5 hours ago the current world was made.
Server
Is LOCAL LAB [no EAC] online, and how reliable is it?
The server LOCAL LAB [no EAC] is offline as of the latest check; last seen 20 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 22 September 2026.
Which version of Rust does LOCAL LAB [no EAC] run?
Rust network protocol 2633 and build 164530 on Windows is what LOCAL LAB [no EAC] runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is LOCAL LAB [no EAC] located?
For LOCAL LAB [no EAC], no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 104.28.244.232:28015.
Lists and tags
Which When Is Wipe lists include LOCAL LAB [no EAC]? And filters?
These When Is Wipe lists include LOCAL LAB [no EAC]: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on LOCAL LAB [no EAC] mean?
gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Capacity is 10 slots; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs164530 (Build): Build 164530; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set are the tags LOCAL LAB [no EAC] publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does LOCAL LAB [no EAC] enforce? And settings?
The name of LOCAL LAB [no EAC] does not state a gather rate. Under the default setting, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, off.
Which map does LOCAL LAB [no EAC] run?
The map on LOCAL LAB [no EAC] is procedural, created by the game.
How to join
How do I join LOCAL LAB [no EAC]?
Open Rust, press F1, and type client.connect 104.28.244.232:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp10- Max players Capacity is 10 slots.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs164530- Build Build 164530.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.