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When Is Wipe

71,889 players on 11,627 servers

Offline #15,919

Local_Test

104.28.249.175:28015 checked 2d ago

Players

Now0/10
Peak, 48 hours–
7-day average0
7-day peak–
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep13 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
25 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 09:19 UTC 2d ago 0 – running 1
Thu 17 Sep, 10:04 UTC 27d ago 1 – 25 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average
552/575
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average
375/375
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average
154/200
Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average
330/325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average
48/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average
320/375

Quick answers

from the figures on this page

Population

How busy is Local_Test?

At present Local_Test shows as offline; its last appearance was 2 days 3 hours ago. The past week gives an average of 0 players.

How does Local_Test rank against other Rust servers?

Over the last seven days, Local_Test is #15,919 for player hours, placing it in the top 72% of ranked servers globally.

Wipe times

What does wipe day look like on Local_Test?

The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.

What is the wipe schedule on Local_Test?

Too few wipes are on record for Local_Test to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 2 days 4 hours ago the current world was made.

Server

Is Local_Test online, and how reliable is it?

Right now Local_Test is offline, with the most recent sighting 2 days 3 hours ago. 1 of 168 hours were online in the last 7 full days, 1% uptime. Its first appearance in When Is Wipe data was 16 September 2026.

Which version of Rust does Local_Test run?

Rust network protocol 2634 and build 167584 on Windows is what Local_Test runs. Joining needs the same protocol version; Steam handles that update for you.

Where is Local_Test located?

For Local_Test, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 104.28.249.175:28015 is its address.

Tags, lists

Which When Is Wipe lists include Local_Test? And filters?

The When Is Wipe lists Local_Test fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the server tags on Local_Test mean?

gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs167584 (Build): Build 167584; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code are the tags Local_Test publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does Local_Test enforce? And settings?

Local_Test's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. This is a community server, in the Community list. VAC is off.

Which map does Local_Test run?

The map on Local_Test is procedural, created by the game.

How to join

How do I join Local_Test?

Press F1 in Rust and enter client.connect 104.28.249.175:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Your game version has to be on protocol 2634 to connect.
cs167584
Build Build 167584.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.