SKYNET
104.37.143.245:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.6 days between real wipes
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:39 UTC 10d ago | 0 | – | running | 0 |
| Sat 3 Oct, 05:41 UTC 11d ago | 0 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is SKYNET?
Right now SKYNET is offline; the last sighting was 10 days 14 hours ago.
How does SKYNET rank against other Rust servers?
For player hours in the last seven days, SKYNET holds rank #15,996 and is in the top 71% of all ranked servers.
Wipe schedule
What does wipe day look like on SKYNET?
The busiest points of its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaks.
What is the wipe schedule on SKYNET?
Its rhythm is not yet clear from the wipes of SKYNET on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 10 days 15 hours is how long the present world has lasted.
Server
Is SKYNET online, and how reliable is it?
Live status for SKYNET: offline, last seen 10 days 14 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 2 October 2026.
Which version of Rust does SKYNET run?
The Rust version for SKYNET is network protocol 2634 and build 166652, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is SKYNET located?
No region is published by SKYNET. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 104.37.143.245:28015 is its address.
Lists and tags
Which When Is Wipe lists include SKYNET? And filters?
These When Is Wipe lists include SKYNET: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on SKYNET mean?
These are the tags SKYNET publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does SKYNET enforce? And settings?
No gather rate appears in SKYNET's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does SKYNET run?
A procedural map, made by the game, is used by SKYNET.
Join
How do I join SKYNET?
Open Rust, press F1, and type client.connect 104.37.143.245:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166652- Build This server runs build 166652.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.