MyRustPrivateServer
106.40.148.82:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is MyRustPrivateServer?
Right now MyRustPrivateServer is offline; the last sighting was 24 days 5 hours ago.
How does MyRustPrivateServer rank against other Rust servers?
For player hours in the last seven days, MyRustPrivateServer holds rank #13,266 and is in the top – of all ranked servers.
Wipe times
What is the wipe schedule on MyRustPrivateServer?
The rhythm of MyRustPrivateServer cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 24 days 7 hours ago the current world was made.
Server
Is MyRustPrivateServer online, and how reliable is it?
Right now MyRustPrivateServer is offline, with the most recent sighting 24 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. When Is Wipe has tracked it since 19 September 2026.
Which version of Rust does MyRustPrivateServer run?
The Rust version for MyRustPrivateServer is network protocol 2633 and build 164530, on Windows. Steam updates your game, so the protocol matches when you join.
Where is MyRustPrivateServer located?
No region is published by MyRustPrivateServer. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 106.40.148.82:28015 is its address.
Tags, lists
Which When Is Wipe lists include MyRustPrivateServer? And filters?
The When Is Wipe lists MyRustPrivateServer fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on MyRustPrivateServer mean?
These are the tags MyRustPrivateServer publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): The server holds 4 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs164530 (Build): The game build is 164530; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does MyRustPrivateServer enforce? And settings?
MyRustPrivateServer's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. VAC is on.
Which map does MyRustPrivateServer run?
The map on MyRustPrivateServer is procedural, created by the game.
Join
How do I join MyRustPrivateServer?
Press F1 in Rust and enter client.connect 106.40.148.82:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp4- Max players The server holds 4 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs164530- Build The game build is 164530.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.