Skip to the content
When Is Wipe

84,204 players on 11,746 servers

Online #4,638

core_main

107.13.210.75:28015 checked 10m ago

Players

Now0/50
Peak, 48 hours3
7-day average1
7-day peak3
AveragePeak
0123420:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep11 Oct14 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
86.6 days
between real wipes
wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 16 Jul
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 31 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 22:58 UTC 3d ago 2 – running 1
Thu 16 Jul, 09:14 UTC 90d ago – – 86.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 398 on average
503/550
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 339 on average
442/475
Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average
261/275
Rustoria.co - EU LongEU · groups of 14+ · monthly · 321 on average
406/450
Rustoria.co - EU MainEU · groups of 16+ · weekly · 297 on average
45/250
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 272 on average
358/450

Quick answers

from the figures on this page

Player counts

How busy is core_main?

The current population of core_main is 0 out of 50 slots. A seven-day average of 1 players, with a peak of 3. The busiest time in the last 48 hours was 00:00 UTC, when the average was 2 players.

How does core_main rank against other Rust servers?

For player hours in the last seven days, core_main holds rank #4,638 and is in the top 21% of all ranked servers.

Wipe schedule

What does wipe day look like on core_main?

At their busiest, its recent wipes drew 2 players on average. On the latest wipe, 31 hours passed before the crowd peaked.

What is the wipe schedule on core_main?

The rhythm of core_main cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 90 days 9 hours is how long the present world has lasted.

Server

Is core_main online, and how reliable is it?

core_main is online at the moment. The uptime it reports indicates a restart about 31 hours ago. 83 of 168 hours were online in the last 7 full days, 49% uptime. Its first appearance in When Is Wipe data was 19 September 2026.

Performance of core_main: does it run smoothly?

The last 48 hours saw an average of 246 server fps and a low of 236. Buildings, deployables and other world objects pushed the entity count as high as 125,017. The peak memory usage was 1,859 MB. Low fps together with an increasing entity count is what players call lag.

Which version of Rust does core_main run?

The Rust version for core_main is network protocol 2223, on Windows. Your game must match the protocol to connect, and Steam keeps it updated.

Where is core_main located?

There is no region published for core_main. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 107.13.210.75:28015.

Lists and tags

Which When Is Wipe lists include core_main? And filters?

The When Is Wipe lists core_main fits are: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.

What do the server tags on core_main mean?

gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; v2223 (Protocol): Protocol 2223: to join, your game must match this version; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; hd9562fd7 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch are the tags core_main publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.

Rules, map

What rules does core_main enforce? And settings?

The name of core_main does not state a gather rate. The group limit is not published. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.

Which map does core_main run?

The map on core_main is procedural, size 4,500, seed 87583452, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.

How to join

How do I join core_main?

Press F1 in Rust and enter client.connect 107.13.210.75:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,v2223,hd9562fd7,stok,gmrust

Game

gmrust
Game mode Standard survival is the game mode.
mp50
Max players Slot count: 50.
v2223
Protocol Protocol 2223: to join, your game must match this version.
ptrak
Networking RakNet is the network layer in use here, as standard for the game.

Other

hd9562fd7
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.
stok
Custom tag A custom tag: added by the owner or a plugin, not by Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.