[US] Chrispy Staging
107.211.211.138:29015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.9 days between real wipes
- wipe-day peak
- 3 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 18:44 UTC 14d ago | 3 | – | running | 0 |
| Tue 29 Sep, 20:04 UTC 15d ago | 3 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [US] Chrispy Staging?
0 of 50 slots on [US] Chrispy Staging are filled right now. Looking at the last seven days, the average player count was 0.
How does [US] Chrispy Staging rank against other Rust servers?
For player hours in the last seven days, [US] Chrispy Staging holds rank #15,894 and is in the top 72% of all ranked servers.
Wipe schedule
What does wipe day look like on [US] Chrispy Staging?
Its recent wipes drew an average busiest crowd of 3 players. The crowd reaches its peak 8 hours after the latest wipe.
What is the wipe schedule on [US] Chrispy Staging?
The rhythm of [US] Chrispy Staging cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 14 days 12 hours.
Server
Is [US] Chrispy Staging online, and how reliable is it?
Right now [US] Chrispy Staging is up and online. Based on reported uptime, the last restart was roughly 4 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of [US] Chrispy Staging: does it run smoothly?
Over the past 48 hours, it averaged 90 server fps, with a minimum of 52. Buildings, deployables and other world objects pushed the entity count as high as 122,000. The peak memory usage was 3,541 MB. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [US] Chrispy Staging run?
Rust network protocol 2635 and build 168040 on Windows is what [US] Chrispy Staging runs. Joining needs the same protocol version; Steam handles that update for you.
Where is [US] Chrispy Staging located?
No region is listed for [US] Chrispy Staging, yet the name indicates North America and the region code is us5. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 107.211.211.138:29015 is its address.
Lists and tags
Which When Is Wipe lists include [US] Chrispy Staging? And filters?
These When Is Wipe lists include [US] Chrispy Staging: Community Rust servers and Rust servers in North America. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [US] Chrispy Staging mean?
The game's server browser reads the tags [US] Chrispy Staging publishes: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2635 (Protocol): The server runs game protocol 2635; a version mismatch blocks joining; cs168040 (Build): Build 168040; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $rus5 (Region code): Region code: us5. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does [US] Chrispy Staging enforce? And settings?
[US] Chrispy Staging's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. You can fight and raid other players. Listed under Community, it is a community server. VAC is on.
Which map does [US] Chrispy Staging run?
[US] Chrispy Staging runs a procedural map of size 4,500 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join [US] Chrispy Staging?
Open Rust, press F1, and type client.connect 107.211.211.138:29015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$rus5,v2635,gmrust,cs168040,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2635- Protocol The server runs game protocol 2635; a version mismatch blocks joining.
cs168040- Build Build 168040.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$rus5- Region code Region code: us5.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.