Mike's Rust Server
108.36.195.127:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Mike's Rust Server?
At present Mike's Rust Server shows as offline; its last appearance was 14 days 17 hours ago.
How does Mike's Rust Server rank against other Rust servers?
By player hours over the last seven days, Mike's Rust Server ranks #14,462 worldwide and sits in the top 61% of all ranked servers.
Wipe times
What is the wipe schedule on Mike's Rust Server?
The rhythm of Mike's Rust Server cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 14 days 20 hours ago the current world was made.
Server
Is Mike's Rust Server online, and how reliable is it?
Live status for Mike's Rust Server: offline, last seen 14 days 17 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 29 September 2026.
Which version of Rust does Mike's Rust Server run?
The Rust version for Mike's Rust Server is network protocol 2633 and build 165217, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Mike's Rust Server located?
There is no region published for Mike's Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 108.36.195.127:28015.
Tags, lists
Which When Is Wipe lists include Mike's Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that Mike's Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Mike's Rust Server mean?
The game's server browser reads the tags Mike's Rust Server publishes: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does Mike's Rust Server enforce? And settings?
The name of Mike's Rust Server does not state a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does Mike's Rust Server run?
A procedural map, made by the game, is used by Mike's Rust Server.
Join
How do I join Mike's Rust Server?
Press F1 in Rust and enter client.connect 108.36.195.127:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Slot count: 20.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs165217- Build Build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.