ZedZalipNet [Classic] | Wipe: 29.10.2026
109.195.131.173:28015 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7.2 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 5 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:23 UTC 12d ago | 5 | – | running | 0 |
| Thu 1 Oct, 18:16 UTCFW 12d ago | 4 | – | 0.3 days | 0 |
| Thu 17 Sep, 15:15 UTC 26d ago | 5 | halved by day 5 | 14.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ZedZalipNet [Classic] | Wipe: 29.10.2026?
The current population of ZedZalipNet [Classic] | Wipe: 29.10.2026 is 1 out of 100 slots. The past seven days show 1 players on average and 5 at peak. Over the past 48 hours, the peak period was 15:00 UTC with an average of 2 players.
How does ZedZalipNet [Classic] | Wipe: 29.10.2026 rank against other Rust servers?
Over the last seven days, ZedZalipNet [Classic] | Wipe: 29.10.2026 is #3,858 for player hours, placing it in the top 17% of ranked servers globally.
Wipe schedule
What does wipe day look like on ZedZalipNet [Classic] | Wipe: 29.10.2026?
Its recent wipes drew an average busiest crowd of 5 players. The crowd reaches its peak 41 hours after the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On the occasions it did not hold, the crowd was below half by day 5.
What is the wipe schedule on ZedZalipNet [Classic] | Wipe: 29.10.2026?
With no regular pattern, ZedZalipNet [Classic] | Wipe: 29.10.2026 wipes at irregular times, so no next wipe can be predicted. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 12 days 8 hours is how long the present world has lasted.
Server details
Is ZedZalipNet [Classic] | Wipe: 29.10.2026 online, and how reliable is it?
Live status for ZedZalipNet [Classic] | Wipe: 29.10.2026: online. The uptime it reports indicates a restart about 7 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of ZedZalipNet [Classic] | Wipe: 29.10.2026: does it run smoothly?
In the last 48 hours, average server fps was 109, and it never dropped below 82. Buildings, deployables and other world objects pushed the entity count as high as 113,297. The peak memory usage was 3,433 MB. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?
On ZedZalipNet [Classic] | Wipe: 29.10.2026, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ZedZalipNet [Classic] | Wipe: 29.10.2026 located?
For ZedZalipNet [Classic] | Wipe: 29.10.2026, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 109.195.131.173:28015.
Lists and tags
Which When Is Wipe lists include ZedZalipNet [Classic] | Wipe: 29.10.2026? And filters?
These When Is Wipe lists include ZedZalipNet [Classic] | Wipe: 29.10.2026: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ZedZalipNet [Classic] | Wipe: 29.10.2026 mean?
The game's server browser reads the tags ZedZalipNet [Classic] | Wipe: 29.10.2026 publishes: gmrust (Game mode): Standard survival is the game mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does ZedZalipNet [Classic] | Wipe: 29.10.2026 enforce? And settings?
ZedZalipNet [Classic] | Wipe: 29.10.2026's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does ZedZalipNet [Classic] | Wipe: 29.10.2026 run?
ZedZalipNet [Classic] | Wipe: 29.10.2026 runs a procedural map of size 4,500 with seed 903463, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join ZedZalipNet [Classic] | Wipe: 29.10.2026?
Open Rust, press F1, and type client.connect 109.195.131.173:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp100- Max players Slot count: 100.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166494- Build The game build is 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.