test
111.185.1.104:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 15:27 UTC 27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is test?
At present test shows as offline; its last appearance was 26 days 15 hours ago.
How does test rank against other Rust servers?
For player hours in the last seven days, test holds rank #13,286 and is in the top – of all ranked servers.
Wipe schedule
What does wipe day look like on test?
At their busiest, its recent wipes drew 2 players on average. The crowd reaches its peak 1 hours after the latest wipe.
What is the wipe schedule on test?
Its rhythm is not yet clear from the wipes of test on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 27 days 16 hours.
Server details
Is test online, and how reliable is it?
The server test is offline as of the latest check; last seen 26 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. The earliest record When Is Wipe has is 16 September 2026.
Which version of Rust does test run?
Rust network protocol 2633 and build 163794 on Windows is what test runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is test located?
There is no region published for test. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 111.185.1.104:28015.
Tags, lists
Which When Is Wipe lists include test? And filters?
Community Rust servers are the When Is Wipe lists that test fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp10 (Max players): The server holds 10 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Your game version has to be on protocol 2633 to connect; cs163794 (Build): Build 163794; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does test enforce? And settings?
The name of test does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. A community server, it appears in the Community section. VAC is on.
Which map does test run?
test uses a procedural map from the game's generator.
How to join
How do I join test?
Press F1 in Rust and enter client.connect 111.185.1.104:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp10- Max players The server holds 10 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Your game version has to be on protocol 2633 to connect.
cs163794- Build Build 163794.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.