My Local Test Rust Server
114.10.114.195:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is My Local Test Rust Server?
At present My Local Test Rust Server shows as offline; its last appearance was 22 days 2 hours ago.
How does My Local Test Rust Server rank against other Rust servers?
For player hours in the last seven days, My Local Test Rust Server holds rank #13,233 and is in the top 57% of all ranked servers.
Wipe times
What is the wipe schedule on My Local Test Rust Server?
The rhythm of My Local Test Rust Server cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 28 days 10 hours ago the current world was made.
Server details
Is My Local Test Rust Server online, and how reliable is it?
Right now My Local Test Rust Server is offline, with the most recent sighting 22 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. The earliest record When Is Wipe has is 23 September 2026.
Which version of Rust does My Local Test Rust Server run?
On My Local Test Rust Server, the Rust version is network protocol 2633 and build 165217 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is My Local Test Rust Server located?
No region is published by My Local Test Rust Server. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 114.10.114.195:28015 is its address.
Lists and tags
Which When Is Wipe lists include My Local Test Rust Server? And filters?
Community Rust servers are the When Is Wipe lists that My Local Test Rust Server fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on My Local Test Rust Server mean?
gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code are the tags My Local Test Rust Server publishes, and the game's server browser reads them. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Map and rules
What rules does My Local Test Rust Server enforce? And settings?
The name of My Local Test Rust Server does not state a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, on.
Which map does My Local Test Rust Server run?
My Local Test Rust Server uses a procedural map from the game's generator.
Join
How do I join My Local Test Rust Server?
Open Rust, press F1, and type client.connect 114.10.114.195:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp5,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla- Game mode The mode is vanilla survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build The game build is 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.