Island Chronicles: Devserver
116.202.235.53:50002 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is Island Chronicles: Devserver?
Currently Island Chronicles: Devserver is offline, having last been seen 6 days 16 hours ago. The past seven days show 1 players on average and 1 at peak.
How does Island Chronicles: Devserver rank against other Rust servers?
By player hours over the last seven days, Island Chronicles: Devserver ranks #12,431 worldwide and sits in the top 56% of all ranked servers.
Wipe schedule
What is the wipe schedule on Island Chronicles: Devserver?
The rhythm of Island Chronicles: Devserver cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 9 days 15 hours is how long the present world has lasted.
Server
Is Island Chronicles: Devserver online, and how reliable is it?
The server Island Chronicles: Devserver is offline as of the latest check; last seen 6 days 16 hours ago. 3 of 168 hours were online in the last 7 full days, 2% uptime. Its first appearance in When Is Wipe data was 4 October 2026.
Which version of Rust does Island Chronicles: Devserver run?
On Island Chronicles: Devserver, the Rust version is network protocol 2634 and build 166652 and the OS is Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is Island Chronicles: Devserver located?
No region is published by Island Chronicles: Devserver. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 116.202.235.53:50002 is its address.
Lists and tags
Which When Is Wipe lists include Island Chronicles: Devserver? And filters?
These When Is Wipe lists include Island Chronicles: Devserver: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Island Chronicles: Devserver mean?
The game's server browser reads the tags Island Chronicles: Devserver publishes: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): Capacity is 20 slots; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166652 (Build): This server runs build 166652; ptsw (Networking): This server runs on the 'sw' network layer; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does Island Chronicles: Devserver enforce? And settings?
No gather rate appears in Island Chronicles: Devserver's name. Up to 10 players can be in a group. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Oxide plugins are used. The server has VAC, Valve's anti-cheat, off.
Which map does Island Chronicles: Devserver run?
Island Chronicles: Devserver runs a procedural map of size 1,000 with seed 1107645345, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. The name of the map is Custom Map.
How to join
How do I join Island Chronicles: Devserver?
Open Rust, press F1, and type client.connect 116.202.235.53:50002 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp20,ptsw,$r?,v2634,gmrust,cs166652,ts10,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp20- Max players Capacity is 20 slots.
ts10- Group limit Teams are capped at 10.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166652- Build This server runs build 166652.
ptsw- Networking This server runs on the 'sw' network layer.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.