AU/NZ Rust-eze
OC 116.90.73.229:49025 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 31% of all ranked servers, top 66% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 16 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 09:22 UTC 11d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is AU/NZ Rust-eze?
AU/NZ Rust-eze is holding 0 of its 50 slots at the moment. For the last seven days the mean was 0 players; the highest count was 2. The busiest time in the last 48 hours was 15:00 UTC, when the average was 1 players.
How does AU/NZ Rust-eze rank against other Rust servers?
Over the last seven days, AU/NZ Rust-eze is #7,022 for player hours globally and #147 in Oceania, placing it in the top 31% of ranked servers.
Wipe schedule
What does wipe day look like on AU/NZ Rust-eze?
Its recent wipes drew an average busiest crowd of 4 players. On the latest wipe, 16 hours passed before the crowd peaked.
What is the wipe schedule on AU/NZ Rust-eze?
Its rhythm is not yet clear from the wipes of AU/NZ Rust-eze on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 11 days 15 hours is how long the present world has lasted.
Server details
Is AU/NZ Rust-eze online, and how reliable is it?
AU/NZ Rust-eze is online at the moment. Based on reported uptime, the last restart was roughly 4 hours ago. 144 of 168 hours were online in the last 7 full days, 86% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of AU/NZ Rust-eze: does it run smoothly?
In the last 48 hours, average server fps was 28, and it never dropped below 3. At its peak it held 102,677 entities, which covers buildings, deployables and all other objects in the world. It went as high as 2,860 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does AU/NZ Rust-eze run?
The Rust version for AU/NZ Rust-eze is network protocol 2634 and build 166586, on Windows. Joining needs the same protocol version; Steam handles that update for you.
Where is AU/NZ Rust-eze located?
In Oceania, AU/NZ Rust-eze lists itself with its OC tag. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 116.90.73.229:49025 is its address.
Tags, lists
Which When Is Wipe lists include AU/NZ Rust-eze? And filters?
Oceania Rust servers and Best modded Rust servers are the When Is Wipe lists that AU/NZ Rust-eze fits. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on AU/NZ Rust-eze mean?
These are the tags AU/NZ Rust-eze publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Listed under Modded, with plugins or changed settings; OC (Oceania): In the server browser it sits under Oceania. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Rules, map
What rules does AU/NZ Rust-eze enforce? And settings?
AU/NZ Rust-eze's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Plugins: Oxide. VAC is on.
Which map does AU/NZ Rust-eze run?
The map on AU/NZ Rust-eze is procedural, size 4,000, seed 1337, created by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
Join
How do I join AU/NZ Rust-eze?
Open Rust, press F1, and type client.connect 116.90.73.229:49025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2634,OC,gmrust,cs166586,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Slot count: 50.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol Protocol 2634: to join, your game must match this version.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Mods and access
^o- Oxide Oxide (uMod) is installed as the plugin framework.
^z- Modded Listed under Modded, with plugins or changed settings.
Region
OC- Oceania In the server browser it sits under Oceania.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.