HomingValidation
116.91.217.101:28125 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is HomingValidation?
Currently HomingValidation is offline, having last been seen 12 hours ago. Averaged over the past week: 0 players.
How does HomingValidation rank against other Rust servers?
By player hours over the last seven days, HomingValidation ranks #16,008 worldwide and sits in the top 72% of all ranked servers.
Wipe schedule
What is the wipe schedule on HomingValidation?
The rhythm of HomingValidation cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 13 hours is how long the present world has lasted.
Server
Is HomingValidation online, and how reliable is it?
Right now HomingValidation is offline, with the most recent sighting 12 hours ago. Its first appearance in When Is Wipe data was 13 October 2026.
Which version of Rust does HomingValidation run?
Rust network protocol 2634 and build 167231 on Windows is what HomingValidation runs. Joining needs the same protocol version; Steam handles that update for you.
Where is HomingValidation located?
No region is published by HomingValidation. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 116.91.217.101:28125.
Lists and tags
Which When Is Wipe lists include HomingValidation? And filters?
The When Is Wipe lists HomingValidation fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
What do the server tags on HomingValidation mean?
gmrust (Game mode): Standard survival is the game mode; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167231 (Build): Build 167231; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server are the tags HomingValidation publishes, and the game's server browser reads them. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does HomingValidation enforce? And settings?
The name of HomingValidation does not state a gather rate. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does HomingValidation run?
The map on HomingValidation is procedural, created by the game.
How to join
How do I join HomingValidation?
Press F1 in Rust and enter client.connect 116.91.217.101:28125 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp1- Max players Slot count: 1.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167231- Build Build 167231.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.