[AU]Valhalla - Victoria
119.17.141.60:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 1h. The force wipe · high confidence
- wipe-day peak
- 4 players, last three wipes
Coming wipes
- 22d 1hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:04 UTCFW 12d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is [AU]Valhalla - Victoria?
The current population of [AU]Valhalla - Victoria is 0 out of 50 slots. For the last seven days the mean was 1 players; the highest count was 4. The busiest time in the last 48 hours was 13:00 UTC, when the average was 4 players.
How does [AU]Valhalla - Victoria rank against other Rust servers?
For player hours in the last seven days, [AU]Valhalla - Victoria holds rank #4,136 and is in the top 19% of all ranked servers.
Wipe schedule
What does wipe day look like on [AU]Valhalla - Victoria?
Its recent wipes drew an average busiest crowd of 4 players. The crowd reaches its peak 5 hours after the latest wipe.
What is the wipe schedule on [AU]Valhalla - Victoria?
A single monthly wipe, the force wipe, is all [AU]Valhalla - Victoria runs. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that clears every Rust server. 12 days 19 hours is how long the present world has lasted.
Server details
Is [AU]Valhalla - Victoria online, and how reliable is it?
Right now [AU]Valhalla - Victoria is up and online. Based on reported uptime, the last restart was roughly 9 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. The earliest record When Is Wipe has is 13 September 2026.
Performance of [AU]Valhalla - Victoria: does it run smoothly?
In the last 48 hours, average server fps was 80, and it never dropped below 56. The highest entity count was 146,244, including buildings, deployables and everything else. It went as high as 7,315 MB of memory. The feeling of lag players report is caused by low fps and entities climbing.
Which version of Rust does [AU]Valhalla - Victoria run?
On [AU]Valhalla - Victoria, the Rust version is network protocol 2634 and build 166494 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is [AU]Valhalla - Victoria located?
No region tag is published by [AU]Valhalla - Victoria, but its name points to Oceania. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 119.17.141.60:28015 is its address.
Tags, lists
Which When Is Wipe lists include [AU]Valhalla - Victoria? And filters?
The When Is Wipe lists [AU]Valhalla - Victoria fits are: Oceania Rust servers and Best modded Rust servers. It appears under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [AU]Valhalla - Victoria mean?
The game's server browser reads the tags [AU]Valhalla - Victoria publishes: gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): Capacity is 50 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does [AU]Valhalla - Victoria enforce? And settings?
No gather rate appears in [AU]Valhalla - Victoria's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Plugins: Oxide. VAC is on.
Which map does [AU]Valhalla - Victoria run?
The map on [AU]Valhalla - Victoria is procedural, size 5,000, seed 773016, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join [AU]Valhalla - Victoria?
Press F1 in Rust and enter client.connect 119.17.141.60:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players Capacity is 50 slots.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494- Build The game build is 166494.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Plugins or modified settings put this server in the Modded section.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.