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When Is Wipe

57,263 players on 11,622 servers

Offline #10,689

FWQ2 Development 6000

120.82.32.67:28025 checked 5d ago

moddedoxide

Players

Now1/1
Peak, 48 hours–
7-day average1
7-day peak1
No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average
63/245
МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average
90/100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average
28/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average
7/1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average
38/700
SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average
34/200

Quick answers

from the figures on this page

Player counts

How busy is FWQ2 Development 6000?

Currently FWQ2 Development 6000 is offline, having last been seen 5 days 6 hours ago. The past seven days show 1 players on average and 1 at peak.

How does FWQ2 Development 6000 rank against other Rust servers?

Over the last seven days, FWQ2 Development 6000 is #10,689 for player hours, placing it in the top 48% of ranked servers globally.

Wipe times

What is the wipe schedule on FWQ2 Development 6000?

The rhythm of FWQ2 Development 6000 cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. 8 days 7 hours is how long the present world has lasted.

Server details

Is FWQ2 Development 6000 online, and how reliable is it?

Live status for FWQ2 Development 6000: offline, last seen 5 days 6 hours ago. 17 of 168 hours were online in the last 7 full days, 10% uptime. The earliest record When Is Wipe has is 5 October 2026.

Which version of Rust does FWQ2 Development 6000 run?

Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. Steam updates your game, so the protocol matches when you join.

Where is FWQ2 Development 6000 located?

No region is published by FWQ2 Development 6000. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 120.82.32.67:28025 is its address.

Lists and tags

Which When Is Wipe lists include FWQ2 Development 6000? And filters?

The When Is Wipe lists FWQ2 Development 6000 fits are: Best modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on FWQ2 Development 6000 mean?

gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Capacity is 1 slots; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): The game build is 166586; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) is installed as the plugin framework; ^z (Modded): Plugins or modified settings put this server in the Modded section are the tags FWQ2 Development 6000 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Map and rules

What rules does FWQ2 Development 6000 enforce? And settings?

FWQ2 Development 6000's name makes no mention of a gather rate. Under the default setting, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. In the Modded list, the game is changed by plugins or settings. Plugins: Oxide. VAC is on.

Which map does FWQ2 Development 6000 run?

A procedural map, made by the game, is used by FWQ2 Development 6000.

How to join

How do I join FWQ2 Development 6000?

Open Rust, press F1, and type client.connect 120.82.32.67:28025 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Capacity is 1 slots.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586
Build The game build is 166586.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) is installed as the plugin framework.
^z
Modded Plugins or modified settings put this server in the Modded section.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.