ZaliServer
121.127.46.154:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is ZaliServer?
Right now ZaliServer is offline; the last sighting was 6 days 4 hours ago. A seven-day average of 1 players, with a peak of 1.
How does ZaliServer rank against other Rust servers?
Over the last seven days, ZaliServer is #13,696 for player hours, placing it in the top 61% of ranked servers globally.
Wipe schedule
What is the wipe schedule on ZaliServer?
The rhythm of ZaliServer cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 10 days 23 hours is how long the present world has lasted.
Server details
Is ZaliServer online, and how reliable is it?
Live status for ZaliServer: offline, last seen 6 days 4 hours ago. In the last 5 full days, it was up for 0 of 120 hours, or 0% of the time. The earliest record When Is Wipe has is 7 October 2026.
Which version of Rust does ZaliServer run?
Rust network protocol 2634 and build 166586 on Windows is what ZaliServer runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is ZaliServer located?
No region is published by ZaliServer. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. 121.127.46.154:28015 is its address.
Lists and tags
Which When Is Wipe lists include ZaliServer? And filters?
These When Is Wipe lists include ZaliServer: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ZaliServer mean?
These are the tags ZaliServer publishes, read by the game's server browser: gmrust (Game mode): Standard survival is the game mode; mp500 (Max players): Capacity is 500 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): Build 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does ZaliServer enforce? And settings?
ZaliServer's name makes no mention of a gather rate. With the default limit, groups are limited to 8 players. On this server, the mode is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is off.
Which map does ZaliServer run?
ZaliServer uses a procedural map from the game's generator.
How to join
How do I join ZaliServer?
Open Rust, press F1, and type client.connect 121.127.46.154:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp500- Max players Capacity is 500 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build Build 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.