TestServer
121.235.201.29:10241 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers, and #599 of the quad servers (top 70%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is TestServer?
At present TestServer shows as offline; its last appearance was 10 days 15 hours ago.
How does TestServer rank against other Rust servers?
For player hours in the last seven days, TestServer holds rank #13,909 and is in the top 61% of all ranked servers. #599 is where it places among quad servers.
Wipe schedule
What is the wipe schedule on TestServer?
The rhythm of TestServer cannot yet be told: too few of its wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe. The map has been running for 12 days.
Server details
Is TestServer online, and how reliable is it?
Live status for TestServer: offline, last seen 10 days 15 hours ago. In the last 7 full days, it was up for 0 of 168 hours, or 0% of the time. Its first appearance in When Is Wipe data was 3 October 2026.
Which version of Rust does TestServer run?
Rust network protocol 2634 and build 166494 on Windows is what TestServer runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is TestServer located?
No region is published by TestServer. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 121.235.201.29:10241.
Tags, lists
Which When Is Wipe lists include TestServer? And filters?
These When Is Wipe lists include TestServer: Best modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.
What do the server tags on TestServer mean?
gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Your game version has to be on protocol 2634 to connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Listed under Modded, with plugins or changed settings are the tags TestServer publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does TestServer enforce? And settings?
The name of TestServer does not state a gather rate. quad, with a maximum of 4 players per group. standard survival: gathering, building, raiding That is the game mode: survival. Combat and raiding between players are allowed. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. VAC is on.
Join
How do I join TestServer?
Open Rust, press F1, and type client.connect 121.235.201.29:10241 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts4,^o^z
Game
gmrust- Game mode This server runs standard Rust survival.
mp100- Max players Slot count: 100.
ts4- Group limit 4 is the maximum team size.
v2634- Protocol Your game version has to be on protocol 2634 to connect.
cs166494- Build The game build is 166494.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code No region code has been set.
Mods and access
^o- Oxide The plugin framework here is Oxide (uMod).
^z- Modded Listed under Modded, with plugins or changed settings.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.