ServerName
128.204.67.97:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is ServerName?
Currently ServerName is offline, having last been seen 4 days 21 hours ago. For the last seven days the mean was 1 players; the highest count was 1.
How does ServerName rank against other Rust servers?
For player hours in the last seven days, ServerName holds rank #12,699 and is in the top 57% of all ranked servers.
Wipe times
What is the wipe schedule on ServerName?
The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 11 days 22 hours ago the current world was made.
Server details
Is ServerName online, and how reliable is it?
Live status for ServerName: offline, last seen 4 days 21 hours ago. 0 of 96 hours were online in the last 4 full days, 0% uptime. Its first appearance in When Is Wipe data was 9 October 2026.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 166586 on Windows is what ServerName runs. Steam updates your game, so the protocol matches when you join.
Where is ServerName located?
For ServerName, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 128.204.67.97:28015.
Lists and tags
Which When Is Wipe lists include ServerName? And filters?
Community Rust servers are the When Is Wipe lists that ServerName fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): This server runs standard Rust survival; mp5 (Max players): Capacity is 5 slots; ts8 (Group limit): The team limit is 8, the game's default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does ServerName enforce? And settings?
No gather rate appears in ServerName's name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. This is a community server, in the Community list. The server has VAC, Valve's anti-cheat, off.
Which map does ServerName run?
The map on ServerName is procedural, created by the game.
How to join
How do I join ServerName?
Press F1 in Rust and enter client.connect 128.204.67.97:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp5- Max players Capacity is 5 slots.
ts8- Group limit The team limit is 8, the game's default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166586- Build The game build is 166586.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.