JDAVID56
129.222.59.41:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is JDAVID56?
At present JDAVID56 shows as offline; its last appearance was 6 days 4 hours ago. The past seven days show 0 players on average and 1 at peak.
How does JDAVID56 rank against other Rust servers?
For player hours in the last seven days, JDAVID56 holds rank #13,311 and is in the top 60% of all ranked servers.
Wipe schedule
What is the wipe schedule on JDAVID56?
Too few wipes are on record for JDAVID56 to show its rhythm. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 6 days 7 hours is how long the present world has lasted.
Server details
Is JDAVID56 online, and how reliable is it?
The server JDAVID56 is offline as of the latest check; last seen 6 days 4 hours ago. In the last 5 full days, it was up for 0 of 120 hours, or 0% of the time. When Is Wipe has tracked it since 7 October 2026.
Which version of Rust does JDAVID56 run?
On JDAVID56, the Rust version is network protocol 2634 and build 167058 and the OS is Windows. Your game must match the protocol to connect, and Steam keeps it updated.
Where is JDAVID56 located?
For JDAVID56, no region is published. What When Is Wipe shows is where a server says it is, not where the machine stands, which it does not look up. You can reach it at 129.222.59.41:28015.
Lists and tags
Which When Is Wipe lists include JDAVID56? And filters?
Community Rust servers are the When Is Wipe lists that JDAVID56 fits. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on JDAVID56 mean?
These are the tags JDAVID56 publishes, read by the game's server browser: gmvanilla (Game mode): This is a vanilla survival server; mp10 (Max players): The server holds 10 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167058 (Build): The game build is 167058; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): No region code has been set. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Rules, map
What rules does JDAVID56 enforce? And settings?
No gather rate appears in JDAVID56's name. With the default limit, groups are limited to 8 players. On this server, the mode is survival, standard survival: gathering, building, raiding. You can fight and raid other players. This is a community server, in the Community list. Anti-cheat VAC from Valve is on.
Which map does JDAVID56 run?
The map on JDAVID56 is procedural, created by the game.
How to join
How do I join JDAVID56?
Press F1 in Rust and enter client.connect 129.222.59.41:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167058,ts8
Game
gmvanilla- Game mode This is a vanilla survival server.
mp10- Max players The server holds 10 players.
ts8- Group limit Default team size applies: 8 maximum.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167058- Build The game build is 167058.
ptrak- Networking This server uses RakNet, the game's usual network layer.
$r?- Region code No region code has been set.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.