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When Is Wipe

92,447 players on 11,796 servers

Online #4,069

Curfew | South Africa 10x PVP/PVE

129.232.216.154:28015 checked 13m ago

10x biweekly wipes moddedoxide

Players

Now0/40
Peak, 48 hours4
7-day average1
7-day peak4
AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 17:59 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

usual gap
12 days
between real wipes
wipe-day peak
3
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  • 2d 0hThu 15 Oct, 17:59 UTC
  • 16d 0hThu 29 Oct, 17:59 UTC
  • 23d 1hThu 5 Nov, 19:00 UTCFW
  • 30d 0hThu 12 Nov, 17:59 UTC
  • 44d 0hThu 26 Nov, 17:59 UTC

The first 48 hours of its last wipes

Thu 1 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:59 UTCFW 11d ago 3 – running 1
Sat 19 Sep, 18:33 UTC 23d ago 3 held half 12 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA 10x - 13 Oct - Just wipedAF · groups of 8+ · 10x · 11 on average
30/50
Nexis ZA 10x - PVP | KITS | EVENTSAF · groups of 8+ · 10x · weekly · 2 on average
1/125
Naked and Afraid NO KOS ZAAF · groups of 8+ · biweekly · 2 on average
2/100
[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 74 on average
128/175
[AU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 71 on average
37/150
PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 13 on average
13/100

Quick answers

from the figures on this page

Player counts

How busy is Curfew | South Africa 10x PVP/PVE?

0 of 40 slots on Curfew | South Africa 10x PVP/PVE are filled right now. For the last seven days the mean was 1 players; the highest count was 4. Over the past 48 hours, the peak period was 08:00 UTC with an average of 3 players.

How does Curfew | South Africa 10x PVP/PVE rank against other Rust servers?

Over the last seven days, Curfew | South Africa 10x PVP/PVE is #4,069 for player hours, placing it in the top 18% of ranked servers globally.

Wipe schedule

What does wipe day look like on Curfew | South Africa 10x PVP/PVE?

The busiest points of its recent wipes drew 3 players on average. 13 hours after the latest wipe, the crowd peaks. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on Curfew | South Africa 10x PVP/PVE?

The schedule of Curfew | South Africa 10x PVP/PVE cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 15 October at 17:59 UTC is when its next wipe is due. 11 days 23 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Server details

Is Curfew | South Africa 10x PVP/PVE online, and how reliable is it?

Live status for Curfew | South Africa 10x PVP/PVE: online. The uptime it reports indicates a restart about 12 hours ago. 161 of 168 hours were online in the last 7 full days, 96% uptime. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of Curfew | South Africa 10x PVP/PVE: does it run smoothly?

In the last 48 hours, average server fps was 87, and it never dropped below 20. The highest entity count was 75,604, including buildings, deployables and everything else. Memory use reached 2,780 MB. The feeling of lag players report is caused by low fps and entities climbing.

Which version of Rust does Curfew | South Africa 10x PVP/PVE run?

The Rust version for Curfew | South Africa 10x PVP/PVE is network protocol 2634 and build 167584, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.

Where is Curfew | South Africa 10x PVP/PVE located?

Its name points to Africa, though Curfew | South Africa 10x PVP/PVE publishes no region tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. You can reach it at 129.232.216.154:28015.

Lists and tags

Which When Is Wipe lists include Curfew | South Africa 10x PVP/PVE? And filters?

The When Is Wipe lists Curfew | South Africa 10x PVP/PVE fits are: 10x Rust servers and Best modded Rust servers. These filters bring it up on the server list: Region: Africa; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

What do the server tags on Curfew | South Africa 10x PVP/PVE mean?

The game's server browser reads the tags Curfew | South Africa 10x PVP/PVE publishes: gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): The server holds 40 players; ts8 (Group limit): Default team size applies: 8 maximum; v2634 (Protocol): Protocol 2634: to join, your game must match this version; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region code has been set; ^b (Biweekly): This server wipes fortnightly; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.

Map and rules

What rules does Curfew | South Africa 10x PVP/PVE enforce? And settings?

Gather rate on Curfew | South Africa 10x PVP/PVE is 10x, as its name states. The group limit is 8 players, the default. gather, build and raid, as standard That is the game mode: survival. Combat and raiding between players are allowed. Listed as Modded, it uses plugins or settings that change the game. Oxide plugins are used. VAC is on.

Which map does Curfew | South Africa 10x PVP/PVE run?

A procedural map, size 3,500 with seed 1, is used by Curfew | South Africa 10x PVP/PVE; the game generates it. With the same size and seed, the map is identical and can be seen on RustMaps from here.

How to join

How do I join Curfew | South Africa 10x PVP/PVE?

Press F1 in Rust and enter client.connect 129.232.216.154:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^b,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players The server holds 40 players.
ts8
Group limit Default team size applies: 8 maximum.
v2634
Protocol Protocol 2634: to join, your game must match this version.
cs167584
Build Build 167584.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly This server wipes fortnightly.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.