nameserver
13.140.55.236:28015 checked 12h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is nameserver?
Right now nameserver is offline; the last sighting was 12 hours ago. A seven-day average of 0 players, with a peak of 1. In the last 48 hours, 13:00 UTC drew the highest average: 1 players.
How does nameserver rank against other Rust servers?
Over the last seven days, nameserver is #13,259 for player hours, placing it in the top 59% of ranked servers globally.
Wipe schedule
What is the wipe schedule on nameserver?
The rhythm of nameserver cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 4 days 17 hours ago the current world was made.
Server details
Is nameserver online, and how reliable is it?
The server nameserver is offline as of the latest check; last seen 12 hours ago. When Is Wipe has tracked it since 13 October 2026.
Which version of Rust does nameserver run?
Rust network protocol 2634 and build 167398 on Windows is what nameserver runs. Your game must match the protocol to connect, and Steam keeps it updated.
Where is nameserver located?
No region is published by nameserver. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. You can reach it at 13.140.55.236:28015.
Tags, lists
Which When Is Wipe lists include nameserver? And filters?
The When Is Wipe lists nameserver fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on nameserver mean?
These are the tags nameserver publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp15 (Max players): The server holds 15 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does nameserver enforce? And settings?
No gather rate appears in nameserver's name. The group limit is 8 players, the default. The game mode for this server is survival, standard survival: gathering, building, raiding. Combat and raiding between players are allowed. Listed under Community, it is a community server. Anti-cheat VAC from Valve is on.
Which map does nameserver run?
The map on nameserver is procedural, created by the game.
Join
How do I join nameserver?
Open Rust, press F1, and type client.connect 13.140.55.236:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp15- Max players The server holds 15 players.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2634- Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs167398- Build The game build is 167398.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.