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When Is Wipe

33,110 players on 11,440 servers

Online #6,504

[EA]Japan-Server |PvP|

EA 133.117.73.110:28015 checked 13m ago

biweekly wipes moddedoxide

Players

Now0/100
Peak, 48 hours1
7-day average0
7-day peak2
AveragePeak
00.250.50.75107:0016:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers, top 73% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:55 UTC, in 12h. Its biweekly schedule tag · low confidence

usual gap
15.2 days
between real wipes
wipe-day peak
2
players, last three wipes

Coming wipes

  • 12hThu 15 Oct, 18:55 UTC
  • 14d 12hThu 29 Oct, 18:55 UTC
  • 21d 12hThu 5 Nov, 19:00 UTCFW
  • 28d 12hThu 12 Nov, 18:55 UTC
  • 42d 12hThu 26 Nov, 18:55 UTC

The first 48 hours of its last wipes

Thu 1 OctWed 16 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 14 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:55 UTCFW 13d ago 4 – running 0
Wed 16 Sep, 13:05 UTC 28d ago 0 – 15.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 5 on average
2/100
瞌睡熊『5倍10废|10.15|萌新首选|无权限』EA · groups of 8+ · biweekly · 3 on average
5/100
[JP] RUST SOLO ONLY | PvP | Beginner [ L.R.S. ] 10/2~10/15EA · no group limit · biweekly · 3 on average
0/20
cczsbwd/solo/独狼/原倍半月清/月图/公益服EA · no group limit · biweekly · 2 on average
0/50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇EA · groups of 8+ · biweekly · 1 on average
0/50
Rustoria.co - SEA MediumEA · groups of 16+ · biweekly · 46 on average
41/200

Quick answers

from the figures on this page

Population

How busy is [EA]Japan-Server |PvP|?

0 of 100 slots on [EA]Japan-Server |PvP| are filled right now. The past seven days show 0 players on average and 2 at peak. The busiest time in the last 48 hours was 03:00 UTC, when the average was 1 players.

How does [EA]Japan-Server |PvP| rank against other Rust servers?

By player hours over the last seven days, [EA]Japan-Server |PvP| ranks #6,504 worldwide and #383 in Asia, sitting in the top 29% of all ranked servers.

Wipe schedule

What does wipe day look like on [EA]Japan-Server |PvP|?

The busiest points of its recent wipes drew 2 players on average. On the latest wipe, 14 hours passed before the crowd peaked.

What is the wipe schedule on [EA]Japan-Server |PvP|?

The schedule of [EA]Japan-Server |PvP| cannot be confirmed from the wipes on record, which are too few, so the prediction follows its tag. Thursday 15 October at 18:55 UTC is when its next wipe is due. The map has been running for 13 days 10 hours. Its tags give an every-two-weeks wipe schedule.

Server

Is [EA]Japan-Server |PvP| online, and how reliable is it?

Right now [EA]Japan-Server |PvP| is up and online. It reports an uptime that puts the last restart at about 7 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. Its first appearance in When Is Wipe data was 13 September 2026.

Performance of [EA]Japan-Server |PvP|: does it run smoothly?

In the last 48 hours, average server fps was 97, and it never dropped below 66. At its peak it held 101,306 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,176 MB. What players experience as lag comes from low fps and a rising entity count.

Which version of Rust does [EA]Japan-Server |PvP| run?

Rust network protocol 2634 and build 166494 on Linux is what [EA]Japan-Server |PvP| runs. Your game must match the protocol to connect, and Steam keeps it updated.

Where is [EA]Japan-Server |PvP| located?

In Asia, [EA]Japan-Server |PvP| lists itself with its EA tag. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 133.117.73.110:28015 is its address.

Lists and tags

Which When Is Wipe lists include [EA]Japan-Server |PvP|? And filters?

The When Is Wipe lists [EA]Japan-Server |PvP| fits are: Best modded Rust servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What do the server tags on [EA]Japan-Server |PvP| mean?

The game's server browser reads the tags [EA]Japan-Server |PvP| publishes: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 players; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2634 (Protocol): The server runs game protocol 2634; a version mismatch blocks joining; cs166494 (Build): The game build is 166494; ptrak (Networking): This server uses RakNet, the game's usual network layer; $r? (Region code): A region code is not set for this server; ^b (Biweekly): The schedule is a wipe each fortnight; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or modified settings put this server in the Modded section; EA (East Asia): East Asia is the browser category for this server. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.

Rules, map

What rules does [EA]Japan-Server |PvP| enforce? And settings?

No gather rate appears in [EA]Japan-Server |PvP|'s name. The group limit is 8 players, the default. On this server, the mode is survival, gather, build and raid, as standard. You can fight and raid other players. It is in the Modded section: plugins or settings alter the game. Oxide plugins are used. Anti-cheat VAC from Valve is on.

Which map does [EA]Japan-Server |PvP| run?

[EA]Japan-Server |PvP| runs a procedural map of size 4,096 with seed 1337, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here. Custom Map appears as the map name.

Join

How do I join [EA]Japan-Server |PvP|?

Press F1 in Rust and enter client.connect 133.117.73.110:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you. The address for its site is https://discord.com/invite/473S8yCnC7.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 players.
ts8
Group limit Teams are capped at 8, as shipped by default.
v2634
Protocol The server runs game protocol 2634; a version mismatch blocks joining.
cs166494
Build The game build is 166494.
ptrak
Networking This server uses RakNet, the game's usual network layer.
$r?
Region code A region code is not set for this server.

Wipe schedule

^b
Biweekly The schedule is a wipe each fortnight.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or modified settings put this server in the Modded section.

Region

EA
East Asia East Asia is the browser category for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.