RustServer_1258
133.117.73.215:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_1258?
RustServer_1258 is holding 0 of its 50 slots at the moment. Looking at the last seven days, the average player count was 0.
How does RustServer_1258 rank against other Rust servers?
Over the last seven days, RustServer_1258 is #15,929 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustServer_1258?
Its rhythm is not yet clear from the wipes of RustServer_1258 on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. 34 days 3 hours is how long the present world has lasted.
Server details
Is RustServer_1258 online, and how reliable is it?
Live status for RustServer_1258: online. It reports an uptime that puts the last restart at about 14 days 20 hours ago. In the last 7 full days, it was up for 168 of 168 hours, or 100% of the time. When Is Wipe has tracked it since 13 September 2026.
Performance of RustServer_1258: does it run smoothly?
The last 48 hours saw an average of 104 server fps and a low of 56. At its peak it held 49,939 entities, which covers buildings, deployables and all other objects in the world. It went as high as 3,936 MB of memory. What players experience as lag comes from low fps and a rising entity count.
Which version of Rust does RustServer_1258 run?
The Rust version for RustServer_1258 is network protocol 2633 and build 165217, on Linux. Joining needs the same protocol version; Steam handles that update for you.
Where is RustServer_1258 located?
For RustServer_1258, no region is published. When Is Wipe does not look up where the machine stands; it shows where a server says it is. 133.117.73.215:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_1258? And filters?
The When Is Wipe lists RustServer_1258 fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_1258 mean?
These are the tags RustServer_1258 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): A region code is not set for this server. At the top of this page you can see its current players, queue and world creation time, which are in the tags too.
Rules, map
What rules does RustServer_1258 enforce? And settings?
No gather rate appears in RustServer_1258's name. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. PvP and raiding are enabled. A community server, it appears in the Community section. Anti-cheat VAC from Valve is on.
Which map does RustServer_1258 run?
The map on RustServer_1258 is procedural, size 3,000, seed 31335, created by the game. The map is fixed by size and seed; view it on RustMaps from this page.
Join
How do I join RustServer_1258?
Open Rust, press F1, and type client.connect 133.117.73.215:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build The game build is 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.