RustServer_11569
133.117.76.123:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Population
How busy is RustServer_11569?
0 of 50 slots on RustServer_11569 are filled right now. The past week gives an average of 0 players.
How does RustServer_11569 rank against other Rust servers?
Over the last seven days, RustServer_11569 is #15,955 for player hours, placing it in the top 72% of ranked servers globally.
Wipe schedule
What is the wipe schedule on RustServer_11569?
The rhythm of RustServer_11569 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 33 days 15 hours.
Server
Is RustServer_11569 online, and how reliable is it?
Live status for RustServer_11569: online. It reports an uptime that puts the last restart at about 14 days 2 hours ago. 168 of 168 hours were online in the last 7 full days, 100% uptime. When Is Wipe has tracked it since 13 September 2026.
Performance of RustServer_11569: does it run smoothly?
Over the past 48 hours, it averaged 93 server fps, with a minimum of 69. At its peak it held 47,189 entities, which covers buildings, deployables and all other objects in the world. The peak memory usage was 3,463 MB. Low fps together with an increasing entity count is what players call lag.
Which version of Rust does RustServer_11569 run?
On RustServer_11569, the Rust version is network protocol 2633 and build 165217 and the OS is Linux. Steam updates your game, so the protocol matches when you join.
Where is RustServer_11569 located?
No region is published by RustServer_11569. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 133.117.76.123:28015 is its address.
Tags, lists
Which When Is Wipe lists include RustServer_11569? And filters?
The When Is Wipe lists RustServer_11569 fits are: Community Rust servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_11569 mean?
These are the tags RustServer_11569 publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Teams are capped at 8, as shipped by default; v2633 (Protocol): The server runs game protocol 2633; a version mismatch blocks joining; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet is the network layer in use here, as standard for the game; $r? (Region code): The server has no region code. Also in the tags, and displayed at the top of this page, are its players now, its queue and when its world was made.
Map and rules
What rules does RustServer_11569 enforce? And settings?
RustServer_11569's name makes no mention of a gather rate. The group limit is 8 players, the default. standard survival: gathering, building, raiding That is the game mode: survival. You can fight and raid other players. A community server, it appears in the Community section. The server has VAC, Valve's anti-cheat, on.
Which map does RustServer_11569 run?
A procedural map, size 3,000 with seed 8705, is used by RustServer_11569; the game generates it. The map is fixed by size and seed; view it on RustMaps from this page.
How to join
How do I join RustServer_11569?
Open Rust, press F1, and type client.connect 133.117.76.123:28015 in the console. Alternatively, use Launch Rust on this page to open the game via Steam and connect.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode This server runs standard Rust survival.
mp50- Max players Slot count: 50.
ts8- Group limit Teams are capped at 8, as shipped by default.
v2633- Protocol The server runs game protocol 2633; a version mismatch blocks joining.
cs165217- Build This server runs build 165217.
ptrak- Networking RakNet is the network layer in use here, as standard for the game.
$r?- Region code The server has no region code.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.