RustServer_16496
133.88.104.174:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Player counts
How busy is RustServer_16496?
At present RustServer_16496 shows as offline; its last appearance was 9 days ago.
How does RustServer_16496 rank against other Rust servers?
For player hours in the last seven days, RustServer_16496 holds rank #15,949 and is in the top 71% of all ranked servers.
Wipe times
What is the wipe schedule on RustServer_16496?
The rhythm of RustServer_16496 cannot yet be told: too few of its wipes are on record. The monthly force wipe, next on Thursday 5 November at 19:00 UTC, wipes every Rust server. The map has been running for 41 days 5 hours.
Server details
Is RustServer_16496 online, and how reliable is it?
Live status for RustServer_16496: offline, last seen 9 days ago. 0 of 168 hours were online in the last 7 full days, 0% uptime. Its first appearance in When Is Wipe data was 13 September 2026.
Which version of Rust does RustServer_16496 run?
The Rust version for RustServer_16496 is network protocol 2633 and build 165217, on Linux. Your game must match the protocol to connect, and Steam keeps it updated.
Where is RustServer_16496 located?
For RustServer_16496, no region is published. When Is Wipe shows the location a server claims; it does not look up the machine's actual location. 133.88.104.174:28015 is its address.
Lists and tags
Which When Is Wipe lists include RustServer_16496? And filters?
These When Is Wipe lists include RustServer_16496: Community Rust servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustServer_16496 mean?
gmrust (Game mode): Standard survival is the game mode; mp50 (Max players): The server holds 50 players; ts8 (Group limit): The team limit is 8, the game's default; v2633 (Protocol): Protocol 2633: to join, your game must match this version; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): A region code is not set for this server are the tags RustServer_16496 publishes, and the game's server browser reads them. The tags also hold its population now, its queue and when its world was made, all shown at the top of this page.
Map and rules
What rules does RustServer_16496 enforce? And settings?
No gather rate appears in RustServer_16496's name. Under the default setting, groups are limited to 8 players. The game mode for this server is survival, gather, build and raid, as standard. Combat and raiding between players are allowed. Listed under Community, it is a community server. VAC is on.
Which map does RustServer_16496 run?
RustServer_16496 runs a procedural map of size 3,000 with seed 31902, generated by the game. With the same size and seed, the map is identical and can be seen on RustMaps from here.
How to join
How do I join RustServer_16496?
Press F1 in Rust and enter client.connect 133.88.104.174:28015 in the console. You can also use Launch Rust here, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust- Game mode Standard survival is the game mode.
mp50- Max players The server holds 50 players.
ts8- Group limit The team limit is 8, the game's default.
v2633- Protocol Protocol 2633: to join, your game must match this version.
cs165217- Build This server runs build 165217.
ptrak- Networking The network layer is RakNet, Rust's default.
$r?- Region code A region code is not set for this server.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.